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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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video_v2.cpp
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2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2009-08-22
Hooking up the v2 spriteUncompressor into the v6 one
Sven Hesse
2009-06-06
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...
Max Horn
2008-05-08
Restructured sound code
Sven Hesse
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-20
Major clean-up, including:
Sven Hesse
2007-02-12
More demo version fixes
Sven Hesse
2007-02-12
- Some fixes for demos and Amiga versions
Sven Hesse
2007-02-06
Implemented vertical scrolling
Sven Hesse
2007-02-01
- Fixed the palette animations
Sven Hesse
2007-01-29
- Another attempt at fixing the immediately-closing notepad heisenbug (#1621089)
Sven Hesse
2006-07-15
Fix building with msvc8.
Johannes Schickel
2006-07-09
Instead of drawing the mouse cursor as a sprite, let the backend handle it
Sven Hesse
2006-06-04
- Fixed endianness/signess issues
Sven Hesse
2006-05-11
- Sound! Still a bit glitchy, though:
Sven Hesse
2006-05-01
- Stubbed goblinFunc(), it's completeley different; now it at least
Sven Hesse
2006-05-01
- More differences in Draw_v2::spriteOperation()
Sven Hesse
2006-04-18
- I misunderstood Draw::initBigSprite(); fixed
Sven Hesse