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path: root/engines/gob/video_v6.cpp
AgeCommit message (Expand)Author
2009-05-20Remove superfluous indeo3-includesSven Hesse
2009-04-29Decreased the dithering LUT's depth to 5 bit per color component.Sven Hesse
2009-04-27Some minor clean-upSven Hesse
2009-04-24The video now works correctly in the non-interactive Urban Runner demoSven Hesse
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-28Fixing the semi-transparencySven Hesse
2008-12-27Fixing some 16bit graphicsSven Hesse
2008-12-24Documenting the dither code a bit more and removing SierraLight's not needed ...Sven Hesse
2008-12-24Moving the dither code to graphics/Sven Hesse
2008-12-17Fixed bug: not all control paths return a value in savePalLUT()Filippos Karapetis
2008-12-17Added support for caching the palette LUT to a fileSven Hesse
2008-12-16Experimental semi-transparency for fillRect, used in the green/red menu areas...Sven Hesse
2008-12-15Support for Urban Runner's new cursors (frames out of 16bit color VMDs)Sven Hesse
2008-12-14Plugging leaksSven Hesse
2008-12-12Clean edges around transparent areas. Noticeable in the cursors, for exampleSven Hesse
2008-12-12Working (minus text) menu in Urban RunnerSven Hesse
2008-12-12Working cursor in Urban RunnerSven Hesse
2008-12-11Changing the Urban Runner sprite drawer to work more correctly. It does use Y...Sven Hesse
2008-09-02Urban Runner stubsSven Hesse