aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/video_v6.cpp
AgeCommit message (Expand)Author
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-18GOB: Add chroma values linear interpolation in drawYUVSylvain Dupont
2011-01-16GOB: Remove unused old shade functionsSven Hesse
2010-12-02GOB: Make drawYUV() more clearSven Hesse
2010-09-30GOB: Create 16bit surfaces for true color gamesSven Hesse
2010-09-30GOB: Change all drawing to use class SurfaceSven Hesse
2010-09-30GOB: Remove dither stuff, commenting out most v6 drawingSven Hesse
2010-05-17Enforce conversion formatting on pointer casts in the DEV code.Johannes Schickel
2009-08-22Hooking up the v2 spriteUncompressor into the v6 oneSven Hesse
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe...Max Horn
2009-05-31GOB: Replaced many uses of strdupcpy by Common::StringMax Horn
2009-05-20Remove superfluous indeo3-includesSven Hesse
2009-04-29Decreased the dithering LUT's depth to 5 bit per color component.Sven Hesse
2009-04-27Some minor clean-upSven Hesse
2009-04-24The video now works correctly in the non-interactive Urban Runner demoSven Hesse
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-12-28Fixing the semi-transparencySven Hesse
2008-12-27Fixing some 16bit graphicsSven Hesse
2008-12-24Documenting the dither code a bit more and removing SierraLight's not needed ...Sven Hesse
2008-12-24Moving the dither code to graphics/Sven Hesse
2008-12-17Fixed bug: not all control paths return a value in savePalLUT()Filippos Karapetis
2008-12-17Added support for caching the palette LUT to a fileSven Hesse
2008-12-16Experimental semi-transparency for fillRect, used in the green/red menu areas...Sven Hesse
2008-12-15Support for Urban Runner's new cursors (frames out of 16bit color VMDs)Sven Hesse
2008-12-14Plugging leaksSven Hesse
2008-12-12Clean edges around transparent areas. Noticeable in the cursors, for exampleSven Hesse
2008-12-12Working (minus text) menu in Urban RunnerSven Hesse
2008-12-12Working cursor in Urban RunnerSven Hesse
2008-12-11Changing the Urban Runner sprite drawer to work more correctly. It does use Y...Sven Hesse
2008-09-02Urban Runner stubsSven Hesse