index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gob
/
videoplayer.h
Age
Commit message (
Expand
)
Author
2011-01-22
GOB: Hacking in multiple live videos
Sven Hesse
2011-01-22
GOB: Extend the good-measure wait to all videos with sound
Sven Hesse
2011-01-22
GOB: Fix some of the live-video glitchyness
Sven Hesse
2011-01-22
GOB: Actually, startFrame == -2 seems to be the only live video flag
Sven Hesse
2011-01-20
GOB: Implement looping live videos
Sven Hesse
2011-01-20
GOB: Make blocking videos default
Sven Hesse
2011-01-20
GOB: Use Surface::blit() in VideoPlayer::copyFrame()
Sven Hesse
2011-01-20
GOB: Make Urban Runner's "3D view" work again
Sven Hesse
2011-01-19
GOB: Implement "live" (non-blocking) videos
Sven Hesse
2011-01-16
GOB: Allow true-color VMD cursors
Sven Hesse
2011-01-16
GOB: Add the property switchColorMode
Sven Hesse
2010-11-19
ALL: Push down deps on stream.h from .h to .cpp files
Max Horn
2010-09-30
GOB: Change all drawing to use class Surface
Sven Hesse
2010-08-08
GOB: Handle VMD subtitles again
Sven Hesse
2010-08-08
GOB: Fix playing of sound VMDs with a starting frame != 0
Sven Hesse
2010-08-08
GOB: Adapt the remaining bits to the new VideoPlayer interface
Sven Hesse
2010-08-08
GOB: Add copyFrame
Sven Hesse
2010-08-08
GOB: Make the demoplayer use the new VideoPlayer interface
Sven Hesse
2010-08-08
VIDEO/GOB: Stub hasEmbeddedFile / getEmbeddedFile
Sven Hesse
2010-08-08
GOB: Minor cleanup
Sven Hesse
2010-08-08
VIDEO/GOB: Fix IMD playing
Sven Hesse
2010-08-08
VIDEO/GOB: Implement IMD frame rendering
Sven Hesse
2010-08-08
GOB: Make o2_playImd use the new VideoPlayer interface
Sven Hesse
2010-08-08
GOB: Basic video playback using the new interface
Sven Hesse
2010-08-08
GOB: Implement the new VideoPlayer::openVideo function further
Sven Hesse
2010-08-08
GOB: Stub the new VideoPlayer interface
Sven Hesse
2010-08-08
VIDEO: Stub a VideoDecoder-like CoktelDecoder
Sven Hesse
2010-03-11
Adding support for the early Fascination IMD format
Sven Hesse
2009-07-24
CoktelVideo cleanup: Splitting up some IMD methods and removing the obsolete ...
Sven Hesse
2009-07-17
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely m...
Sven Hesse
2009-07-17
Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actua...
Sven Hesse
2009-07-05
Added a Key and ShortKey enum
Sven Hesse
2009-06-06
Fixing the Woodruff intro: Using a flag that's /not/ already used be the scripts
Sven Hesse
2009-06-06
Demoplayer:
Sven Hesse
2009-05-31
GOB: Replaced many uses of strdupcpy by Common::String
Max Horn
2009-05-21
Moved the Coktel video player into its own subdirectory
Filippos Karapetis
2009-05-20
Moving CoktelVideo (IMD/VMD) and the Indeo3 code (needed for Urban Runner's V...
Sven Hesse
2009-04-29
Playing half-sized videos fullscreen in the demoplayer
Sven Hesse
2009-04-24
The video now works correctly in the non-interactive Urban Runner demo
Sven Hesse
2008-12-16
Rotating the object backwards in the magnifing view works now
Sven Hesse
2008-12-16
First step at getting the magnifier and memory view corrected
Sven Hesse
2008-12-14
Music/Video handling fixes/stubs
Sven Hesse
2008-12-03
Preliminary support for extra data and scripts in video files (urgh, this is ...
Sven Hesse
2008-05-23
Implemented GobEngine::pauseEngineIntern()
Sven Hesse
2008-05-14
This should fix the video not closing / chunk slot clogging bug (Yeah, I'm ap...
Sven Hesse
2008-05-08
Implemented the background "music" / atmospheric sounds in Woodruff
Sven Hesse
2008-05-07
Sound in object videos works now, too
Sven Hesse
2008-05-01
Fixing the object video offsets
Sven Hesse
2008-04-27
Implemented support for VMDs substituting object animations.
Sven Hesse
2008-02-29
Fixed some Lost in Time bugs:
Sven Hesse
[next]