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AgeCommit message (Expand)Author
2008-12-16First step at getting the magnifier and memory view correctedSven Hesse
2008-12-15Script fix. Magnifier, Memory and Save/Load, while still not working correctl...Sven Hesse
2008-12-15More video changes/fixes/stubsSven Hesse
2008-12-15Support for Urban Runner's new cursors (frames out of 16bit color VMDs)Sven Hesse
2008-12-15No background "music" shading in Urban RunnerSven Hesse
2008-12-15Another collision stuff change for Urban Runner. Now you can actually move! :)Sven Hesse
2008-12-15Some more Urban Runner changes. Still no cylindrical smoking device, thoughSven Hesse
2008-12-14Ensuring correct endiannessSven Hesse
2008-12-14More changed collision stuff for Urban RunnerSven Hesse
2008-12-14Silenced MSVC warning about variable "flags" being potentially uninitialized ...Filippos Karapetis
2008-12-14Plugging leaksSven Hesse
2008-12-1416bit background "music" for Urban RunnerSven Hesse
2008-12-14Background "music" for Urban Runner, though only 8bit for nowSven Hesse
2008-12-14Music/Video handling fixes/stubsSven Hesse
2008-12-14More modified collision stuff for Urban Runner. The hotspots are correctly re...Sven Hesse
2008-12-13Modified collision init functions for Urban RunnerSven Hesse
2008-12-13Added the French version of Urban Runner, as supplied by gamin in the forum. ...Sven Hesse
2008-12-13Added a SaveLoad for Urban Runner with an entry to make the scripts believe t...Sven Hesse
2008-12-13Fixing forgetfulness-bug which leads to failed assertions in certain casesSven Hesse
2008-12-13Fixed the ADPCM decoder for 16bit audio (like in Urban Runner)Sven Hesse
2008-12-12Okay, removing my implementation of AppandableAudioStream::getTotalPlayTime (...Sven Hesse
2008-12-12Using AppandableAudioStream::getTotalPlayTime() instead of the difference bet...Sven Hesse
2008-12-12Clean edges around transparent areas. Noticeable in the cursors, for exampleSven Hesse
2008-12-12Text now works in Urban RunnerSven Hesse
2008-12-12Working (minus text) menu in Urban RunnerSven Hesse
2008-12-12Working cursor in Urban RunnerSven Hesse
2008-12-11Changing the Urban Runner sprite drawer to work more correctly. It does use Y...Sven Hesse
2008-12-11On second thought, an octree only works if the color to look up is in the pal...Sven Hesse
2008-12-09Experimental support for VMD frames encoded in Indeo 3 (Indeo 3 decoder close...Sven Hesse
2008-12-09Some dummy changes for Urban RunnerSven Hesse
2008-12-05Evaluating kFeaturesPalette flag for VMDs. Now you can actually see something...Sven Hesse
2008-12-05Parsing fixes for Urban RunnerSven Hesse
2008-12-04Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...Sven Hesse
2008-12-04Last Dynasty video mode switching (and removing a debug output)Sven Hesse
2008-12-04A few more GobOpcodes that jump to the space shooter + fudging the result to ...Sven Hesse
2008-12-03Preliminary support for extra data and scripts in video files (urgh, this is ...Sven Hesse
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-18Ooops :)Sven Hesse
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-10-02Engine class changed:Max Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-27Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg i...Sven Hesse
2008-09-14Big patch changing semantics of ReadStream::eos():Willem Jan Palenstijn
2008-09-13Big patch changing the signature of various Stream methods (some ports may ne...Max Horn
2008-09-07Added polish version of Woodruff, as supplied by goodoldgeorg in bug report #...Sven Hesse
2008-09-07Added a spanish floppy version of Gob3, as supplied by SiRoCs in bug report #...Sven Hesse
2008-09-07Actually, /now/ the values are sane ^^; (also fixes Ween mouse position bug #...Sven Hesse