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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
Age
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Author
2008-04-05
Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...
Max Horn
2008-03-23
Added the MD5 for a non-interactive demo of Lost in Time
Sven Hesse
2008-03-14
Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...
Max Horn
2008-03-14
Advanced Detector: Changed fallback detector from a callback function pointer...
Max Horn
2008-03-07
Added support for RLE compressed frame data in VMDs
Sven Hesse
2008-03-04
Added a workaround for the swapped dialog lines when talking to the mayor in ...
Sven Hesse
2008-03-03
Added the MD5 for the German floppy version of Lost in Time, as supplied by c...
Sven Hesse
2008-03-03
Forgot to change a few GameTypes + Added a floppy version
Sven Hesse
2008-03-02
Added a workaround of sorts for Inca2. It's essentially playable, sans saving...
Sven Hesse
2008-03-01
Fixing my Lost in Time fixes
Sven Hesse
2008-02-29
Fixed some Lost in Time bugs:
Sven Hesse
2008-02-16
Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug report...
Sven Hesse
2008-02-16
Fixing fading on (only my?) amd64 systems
Sven Hesse
2008-02-16
Fixed a Gob3 walking issue noticeable when Blount walks down double-wide stai...
Sven Hesse
2008-02-15
Forgot this one
Max Horn
2008-02-12
Added Gob MD5s as supplied by raziel_ in bug reports #1891864, #1891867 and #...
Sven Hesse
2008-02-08
Initial support for plugin types
Jordi Vilalta Prat
2008-02-03
Revised Engine plugin API to only provide a single func which returns a MetaE...
Max Horn
2008-02-03
Changed "COMPATIBLITY" to "COMPATIBILITY".
Torbjörn Andersson
2008-02-02
Fixed the description for the Gob2 Amiga demo (bug report #1883801)
Sven Hesse
2008-02-02
Added the MD5 for Gob2 English Amiga as supplied by fac76 in bug report #1883808
Sven Hesse
2008-02-02
Moved AdvancedMetaEngine to namespace Common
Max Horn
2008-02-02
Converted the remaining engines to use MetaEngine
Jordi Vilalta Prat
2008-01-29
- Updated default char signing to signed (as per PC) in makefiles
Lars Persson
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-13
Removed unnecessary semi-colons.
Torbjörn Andersson
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2008-01-05
Removed tabs in front of GPL header
Paul Gilbert
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-12-28
Patch #1859448: Add OSystem::getTimeAndDate API
Eugene Sandulenko
2007-12-26
Style :P
Sven Hesse
2007-12-26
Style :P
Sven Hesse
2007-12-23
Style :P
Sven Hesse
2007-12-23
Removes warning about shadowing a previous local declaration of filePtr intro...
Kari Salminen
2007-12-23
Slight perturbation of the code gen for the sake of NDS Gobliiins
Bertrand Augereau
2007-12-20
Do not #include time.h globally (ideally, we should provide a localtime clone...
Max Horn
2007-12-13
Fixing bug #1850343 (GOB1: Long beeping noise after cutscene)
Sven Hesse
2007-11-29
Added the french floppy version of "Lost In Time", as supplied by Arshlan in ...
Sven Hesse
2007-11-27
Apparently, I can't write...
Sven Hesse
2007-11-27
Added detection fallback for Lost In Time
Sven Hesse
2007-11-18
Moved Gob's square wave generator to sound/softsynth/pcspk.h
Sven Hesse
2007-11-03
Patch #1825276: "DETECTION: advanced detector engine simplification"
Eugene Sandulenko
2007-10-30
Fixing the scenery/overlay redrawing in Woodruff
Sven Hesse
2007-10-19
Fixing the Gob3 CD crash on ARM systems/ports
Sven Hesse
2007-09-21
Small font-related correction
Sven Hesse
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-18
Code formatting fixes
Max Horn
2007-08-23
The Lost in Time demo uses Adlib.
Travis Howell
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