Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-23 | Slight perturbation of the code gen for the sake of NDS Gobliiins | Bertrand Augereau | |
svn-id: r29962 | |||
2007-12-20 | Do not #include time.h globally (ideally, we should provide a localtime ↵ | Max Horn | |
clone in OSystem so we can completly get rid of this) svn-id: r29919 | |||
2007-12-13 | Fixing bug #1850343 (GOB1: Long beeping noise after cutscene) | Sven Hesse | |
svn-id: r29857 | |||
2007-11-29 | Added the french floppy version of "Lost In Time", as supplied by Arshlan in ↵ | Sven Hesse | |
the forums svn-id: r29659 | |||
2007-11-27 | Apparently, I can't write... | Sven Hesse | |
svn-id: r29650 | |||
2007-11-27 | Added detection fallback for Lost In Time | Sven Hesse | |
svn-id: r29649 | |||
2007-11-18 | Moved Gob's square wave generator to sound/softsynth/pcspk.h | Sven Hesse | |
svn-id: r29564 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-10-30 | Fixing the scenery/overlay redrawing in Woodruff | Sven Hesse | |
svn-id: r29324 | |||
2007-10-19 | Fixing the Gob3 CD crash on ARM systems/ports | Sven Hesse | |
svn-id: r29235 | |||
2007-09-21 | Small font-related correction | Sven Hesse | |
svn-id: r29006 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-08-23 | The Lost in Time demo uses Adlib. | Travis Howell | |
svn-id: r28700 | |||
2007-08-21 | Fixed the cutscenes in the CD version of Lost in Time | Sven Hesse | |
(There's still something wrong with the second one, the one with the agent, though. Probably has to do with the sound key command 10) svn-id: r28693 | |||
2007-08-19 | Small correction | Sven Hesse | |
svn-id: r28670 | |||
2007-08-19 | Always update the video's position, even if it's already been loaded, because | Torbjörn Andersson | |
it won't necessarily be played at the same position every time. For instance, in Lost in Time you can look at the captain's chair several times. The position of the video seems to depend on exactly where on the screen you clicked. svn-id: r28668 | |||
2007-08-19 | Fixing code formatting | Max Horn | |
svn-id: r28665 | |||
2007-08-19 | Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow ↵ | Sven Hesse | |
computers) svn-id: r28664 | |||
2007-08-14 | Making it work again for 16bit VMDs | Sven Hesse | |
svn-id: r28606 | |||
2007-08-14 | Fixed talking videos sync | Sven Hesse | |
svn-id: r28605 | |||
2007-08-14 | The talking videos work a bit better now. The sync and coordinates are still ↵ | Sven Hesse | |
screwy svn-id: r28604 | |||
2007-08-13 | Woodruff is now controllable | Sven Hesse | |
svn-id: r28591 | |||
2007-08-13 | Ooops, remove extra white space. | Travis Howell | |
svn-id: r28586 | |||
2007-08-13 | Add Lost In Time demo. | Travis Howell | |
svn-id: r28580 | |||
2007-08-12 | Clear _curFile in closeVideo(). This fixes a regression in Lost in Time, where | Torbjörn Andersson | |
the screen would go blank after closing the notebook. svn-id: r28567 | |||
2007-08-11 | Added a small safety check to avoid accidently overflowing buffers when ↵ | Sven Hesse | |
reading from files in STKs svn-id: r28536 | |||
2007-08-11 | This should fix bug #1770655 and another one eriktorbjorn experienced in the ↵ | Sven Hesse | |
CD version of Lost in Time in one go! :D svn-id: r28535 | |||
2007-08-09 | Remove excess ; | Travis Howell | |
svn-id: r28499 | |||
2007-08-08 | (Finally) fixed the turning around counterclockwise in Lost in Time. | Sven Hesse | |
svn-id: r28488 | |||
2007-08-07 | Fixing my leak fix... | Sven Hesse | |
svn-id: r28487 | |||
2007-08-07 | Stuffing a leak | Sven Hesse | |
svn-id: r28486 | |||
2007-08-05 | Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow ↵ | Sven Hesse | |
computers) svn-id: r28456 | |||
2007-08-03 | Make resolution change in Lost in Time less wacky. | Eugene Sandulenko | |
svn-id: r28437 | |||
2007-08-03 | Lost in Time's title is shown correctly now. | Sven Hesse | |
The size switching looks a bit whacky, but that's what the game does :) svn-id: r28435 | |||
2007-08-03 | Repaired the cursor and saving in the notebook | Sven Hesse | |
svn-id: r28434 | |||
2007-08-03 | Lost in Time now (kind of) shows the title and the wobble-effect is drawn | Sven Hesse | |
svn-id: r28433 | |||
2007-08-02 | Made the offsets in the construct signed as well | Sven Hesse | |
svn-id: r28421 | |||
2007-08-02 | Fixed some warnings | Filippos Karapetis | |
svn-id: r28420 | |||
2007-08-02 | Saving works now in Lost in Time | Sven Hesse | |
svn-id: r28418 | |||
2007-08-02 | Added entries for the CD version of Lost in Time. (I'm told this is how we | Torbjörn Andersson | |
handle multi-lingual games.) svn-id: r28416 | |||
2007-08-02 | Renamed "lost" to "lostintime". | Sven Hesse | |
svn-id: r28415 | |||
2007-08-02 | Added Lost in Time. The title screen doesn't show and the wobble-effect ↵ | Sven Hesse | |
isn't there, but the game is (partly?) playable. svn-id: r28414 | |||
2007-08-02 | Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵ | Sven Hesse | |
sequence should start svn-id: r28413 | |||
2007-08-02 | Don't restart the audiostream when the IMD refills all sound buffers at once | Sven Hesse | |
svn-id: r28412 | |||
2007-08-02 | Don't crash at getRandom(0) | Sven Hesse | |
svn-id: r28411 | |||
2007-08-02 | Strip path from save file name | Sven Hesse | |
svn-id: r28410 | |||
2007-08-02 | Added Italian Woodruff, as supplied by Hkz on #scummvm | Sven Hesse | |
svn-id: r28403 | |||
2007-08-02 | Fixing compilation for Raziel_AOne ;) | Sven Hesse | |
svn-id: r28402 |