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2007-08-21Fixed the cutscenes in the CD version of Lost in TimeSven Hesse
(There's still something wrong with the second one, the one with the agent, though. Probably has to do with the sound key command 10) svn-id: r28693
2007-08-19Small correctionSven Hesse
svn-id: r28670
2007-08-19Always update the video's position, even if it's already been loaded, becauseTorbjörn Andersson
it won't necessarily be played at the same position every time. For instance, in Lost in Time you can look at the captain's chair several times. The position of the video seems to depend on exactly where on the screen you clicked. svn-id: r28668
2007-08-19Fixing code formattingMax Horn
svn-id: r28665
2007-08-19Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow ↵Sven Hesse
computers) svn-id: r28664
2007-08-14Making it work again for 16bit VMDsSven Hesse
svn-id: r28606
2007-08-14Fixed talking videos syncSven Hesse
svn-id: r28605
2007-08-14The talking videos work a bit better now. The sync and coordinates are still ↵Sven Hesse
screwy svn-id: r28604
2007-08-13Woodruff is now controllableSven Hesse
svn-id: r28591
2007-08-13Ooops, remove extra white space.Travis Howell
svn-id: r28586
2007-08-13Add Lost In Time demo.Travis Howell
svn-id: r28580
2007-08-12Clear _curFile in closeVideo(). This fixes a regression in Lost in Time, whereTorbjörn Andersson
the screen would go blank after closing the notebook. svn-id: r28567
2007-08-11Added a small safety check to avoid accidently overflowing buffers when ↵Sven Hesse
reading from files in STKs svn-id: r28536
2007-08-11This should fix bug #1770655 and another one eriktorbjorn experienced in the ↵Sven Hesse
CD version of Lost in Time in one go! :D svn-id: r28535
2007-08-09Remove excess ;Travis Howell
svn-id: r28499
2007-08-08(Finally) fixed the turning around counterclockwise in Lost in Time.Sven Hesse
svn-id: r28488
2007-08-07Fixing my leak fix...Sven Hesse
svn-id: r28487
2007-08-07Stuffing a leakSven Hesse
svn-id: r28486
2007-08-05Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow ↵Sven Hesse
computers) svn-id: r28456
2007-08-03Make resolution change in Lost in Time less wacky.Eugene Sandulenko
svn-id: r28437
2007-08-03Lost in Time's title is shown correctly now.Sven Hesse
The size switching looks a bit whacky, but that's what the game does :) svn-id: r28435
2007-08-03Repaired the cursor and saving in the notebookSven Hesse
svn-id: r28434
2007-08-03Lost in Time now (kind of) shows the title and the wobble-effect is drawnSven Hesse
svn-id: r28433
2007-08-02Made the offsets in the construct signed as wellSven Hesse
svn-id: r28421
2007-08-02Fixed some warningsFilippos Karapetis
svn-id: r28420
2007-08-02Saving works now in Lost in TimeSven Hesse
svn-id: r28418
2007-08-02Added entries for the CD version of Lost in Time. (I'm told this is how weTorbjörn Andersson
handle multi-lingual games.) svn-id: r28416
2007-08-02Renamed "lost" to "lostintime".Sven Hesse
svn-id: r28415
2007-08-02Added Lost in Time. The title screen doesn't show and the wobble-effect ↵Sven Hesse
isn't there, but the game is (partly?) playable. svn-id: r28414
2007-08-02Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵Sven Hesse
sequence should start svn-id: r28413
2007-08-02Don't restart the audiostream when the IMD refills all sound buffers at onceSven Hesse
svn-id: r28412
2007-08-02Don't crash at getRandom(0)Sven Hesse
svn-id: r28411
2007-08-02Strip path from save file nameSven Hesse
svn-id: r28410
2007-08-02Added Italian Woodruff, as supplied by Hkz on #scummvmSven Hesse
svn-id: r28403
2007-08-02Fixing compilation for Raziel_AOne ;)Sven Hesse
svn-id: r28402
2007-08-01Support for (still a bit glitchy) 16bit soundSven Hesse
svn-id: r28383
2007-08-01Some GK2 VMDs now load and play, too. The sound is borked, though (probably ↵Sven Hesse
16 bit). svn-id: r28377
2007-07-31Woodruff's intro.vmd now works correctly! :))Sven Hesse
svn-id: r28374
2007-07-31- VMD playing works a bit better nowSven Hesse
- Minor cleanup svn-id: r28373
2007-07-31Added Ween English Atari ST and updated the Amiga version, as provided by ↵Sven Hesse
pwigren in bug #1764174 svn-id: r28369
2007-07-31Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren ↵Sven Hesse
in bug #1764174 svn-id: r28366
2007-07-31Fixed some warningsFilippos Karapetis
svn-id: r28364
2007-07-31Still partly broken/stubby VMD playingSven Hesse
svn-id: r28363
2007-07-31Added the spanish version of Woodruff, provided by jvprat on #scummvmSven Hesse
svn-id: r28360
2007-07-31Minor DataIO-cleanupSven Hesse
svn-id: r28349
2007-07-30- Removed left-over, commented-out codeSven Hesse
- Added support for palette changing within the frame data (haven't seen any IMD that actually does that, though) svn-id: r28342
2007-07-30Added a few stub messagesSven Hesse
svn-id: r28333
2007-07-30Restructured and cleaned-up IMD playingSven Hesse
svn-id: r28327
2007-07-27Clarifying the language fallback warningsSven Hesse
svn-id: r28238
2007-07-27The language fallback now prefers the other english if USA or GRB was ↵Sven Hesse
requested but wasn't found in the game data. svn-id: r28237