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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
Age
Commit message (
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Author
2007-04-05
Oops
Sven Hesse
2007-04-05
- Minor cleanup
Sven Hesse
2007-04-05
This should fix bug #1694830
Sven Hesse
2007-04-02
Added the MD5 for the German Bargon Attack, as supplied by paul66 in bug #169...
Sven Hesse
2007-04-02
"char *" -> "byte *" where appropriate
Sven Hesse
2007-03-31
Changed waitEndSoundSlice() to react more dynamically to enforce audio/video ...
Sven Hesse
2007-03-30
- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...
Sven Hesse
2007-03-29
Fixing curly bracket style
Sven Hesse
2007-03-29
Replaced some more intenting space that slipped in with tabs
Sven Hesse
2007-03-29
Formatting (Take that, LordHoto! ;P)
Sven Hesse
2007-03-29
formatting.
Johannes Schickel
2007-03-29
Mind the time needed to update the screen when waiting for a sound slice to f...
Sven Hesse
2007-03-29
Don't play coktel2.imd, but coktel.imd
Sven Hesse
2007-03-29
- Properly implemented the ImdPlayer
Sven Hesse
2007-03-20
Major clean-up, including:
Sven Hesse
2007-03-19
Added FIXME note into the gob code (it tries to write into datafiles, which m...
Max Horn
2007-03-18
GOB: use EventManager::getMousePos and some cleanup
Max Horn
2007-03-17
Repaired/Corrected the MD5 list
Sven Hesse
2007-03-17
Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...
Max Horn
2007-03-17
Add Spanish bargon MD5 as pointed in bugreport
Eugene Sandulenko
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-03-11
Added the French Atari ST Bargon Attack reported in the forums
Sven Hesse
2007-03-07
Fixed the crash in the interlude before the last level in the Gobliiins CD-ve...
Sven Hesse
2007-03-05
Corrected the initial drawing position of 101-anims (e.g. the guard monster i...
Sven Hesse
2007-03-05
Fixed the cursor hotspots
Sven Hesse
2007-03-04
Adding comment again.
Johannes Schickel
2007-03-04
Remove wrong gob2 Mac entry.
Eugene Sandulenko
2007-03-04
- Some minor fixes
Sven Hesse
2007-03-02
Fix bug #1667806: "GOB: wrong detection"
Eugene Sandulenko
2007-03-02
- Fixed the actor freeze issue in the garage in Bargon Attack
Sven Hesse
2007-03-01
Repaired the pathfinding in Bargon Attack
Sven Hesse
2007-02-26
More dead code; augmented note on PC speaker emulation
Max Horn
2007-02-26
'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c...
Max Horn
2007-02-26
calling memset to zero a buffer you are about to fill with audio data is not ...
Max Horn
2007-02-26
stop audio streams before deleting them
Willem Jan Palenstijn
2007-02-24
Added spanish Ween (bug #1667743)
Sven Hesse
2007-02-20
Guard cdrom.h against being included multiple times.
Torbjörn Andersson
2007-02-18
Repaired loading
Sven Hesse
2007-02-17
Added finalize() method to Common::OutSaveFile (which by default just flushes...
Max Horn
2007-02-17
- Added a warning when o1_checkData()/o2_checkData() can't find the file it's...
Sven Hesse
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-15
- Changed the speaker stuff again
Sven Hesse
2007-02-14
AdvancedDetector: revamped the file based fallback code
Max Horn
2007-02-14
- Changed the square wave generator / speaker emulation, hopefully fixing the...
Sven Hesse
2007-02-13
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...
Max Horn
2007-02-13
Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...
Max Horn
2007-02-13
Fix MSVC warning
Eugene Sandulenko
2007-02-13
Fix comment
Eugene Sandulenko
2007-02-13
AdvancedDetector changes:
Max Horn
2007-02-13
Rename Common::GF_XXX to Common::ADGF_XXX
Eugene Sandulenko
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