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AgeCommit message (Expand)Author
2006-03-18workaround: manually add delay when showing image between levels in gob1 egaWillem Jan Palenstijn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-26stop playing a sample before deleting the sample dataWillem Jan Palenstijn
2006-02-25Fix c&p mistake in adding DEBUG_PARSER debug levelSven Hesse
2006-02-24Changed debug()s to debugC()sSven Hesse
2006-02-24Adding GOB2's CD handling opcodes, the CD version of GOB2 now startsSven Hesse
2006-02-23fixed warningsPaweł Kołodziejski
2006-02-21Fix compiler error introduced by last commit.Eugene Sandulenko
2006-02-21Fix crash on floppy version of gob2Eugene Sandulenko
2006-02-21More GOB2 changes (Mult::loadMult()) + correcting some mistakes I madeSven Hesse
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18Enable gob2 detectionEugene Sandulenko
2006-02-18Simplified use of namespacesEugene Sandulenko
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to g...Max Horn
2006-02-17Added global toGameSettings() template function for convenience; simplified G...Max Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-16Updating more opcodes for Gob2Sven Hesse
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn