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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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Author
2013-08-08
COMMON: Rename ConfigFile to INIFile.
Johannes Schickel
2013-08-03
GOB: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
GOB: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-06-30
GOB: Add hypothetical 32bpp support
Sven Hesse
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-04-19
Merge pull request #322 from fingolfin/fix-clang-warnings
Johannes Schickel
2013-04-19
GOB: Add a call to Inter::animPalette() in the hotspot checker
Sven Hesse
2013-04-18
ENGINES: Remove a bunch of unused private member variables
Max Horn
2013-04-15
GOB: Fix a misplaced continue / fallthrough
Sven Hesse
2013-04-15
GOB: Change strcpy/strcat to strlcpy/strlcat for safety
Sven Hesse
2013-04-15
GOB: Change strcpy to strlcpy for safety
Sven Hesse
2013-04-15
GOB: Add another sanity check
Sven Hesse
2013-04-15
GOB: Add a sanity check
Sven Hesse
2013-04-15
GOB: Fix another potential array overrun
Sven Hesse
2013-04-15
GOB: Fix a potential array overrun
Sven Hesse
2013-04-15
GOB: Fix a leak
Sven Hesse
2013-04-15
GOB: Correct a delete/delete[]-mismatch
Sven Hesse
2013-04-15
GOB: Remove unused member variable in SaveLoad_v6
Sven Hesse
2013-04-15
GOB: Remove unused member variables in SaveLoad_Fascination
Sven Hesse
2013-04-08
GOB: Add another Spanish DOS version of Geisha
Sven Hesse
2013-03-20
GOB: Plug a leak
Sven Hesse
2013-03-20
GOB: iterator++ -> ++iterator
Sven Hesse
2013-01-06
GOB: Fix const away cast warning.
Johannes Schickel
2013-01-06
GOB: Update to new IFFDecoder for ILBM images
Tomas Jakobsson
2012-08-05
GOB: Add a Spanish/Italian DOS version of Geisha
Sven Hesse
2012-07-30
GOB: Implement the parents section in Once Upon A Time
Sven Hesse
2012-07-30
GOB: Reorder a few things
Sven Hesse
2012-07-30
GOB: Use Sound::sampleLoad in PreGob
Sven Hesse
2012-07-30
GOB: Don't leak in sampleLoad() when loading fails
Sven Hesse
2012-07-30
GOB: Implement the proper Once Upon A Time title sequence
Sven Hesse
2012-07-30
GOB: Add a class handling simple SEQ files
Sven Hesse
2012-07-30
GOB: Name the Once Upon A Time frame a bit more
Sven Hesse
2012-07-30
GOB: Allow spaces in the Once Upon A Time character generator
Sven Hesse
2012-07-30
GOB: Add the sounds in the Once Upon A Time character generator
Sven Hesse
2012-07-30
GOB: Add PreGob::beep()
Sven Hesse
2012-07-30
GOB: Add the walking child in the character generator
Sven Hesse
2012-07-30
GOB: Add CMPFile::recolor() and ANIFile::recolor()
Sven Hesse
2012-07-30
GOB: Move recolor() into class Surface
Sven Hesse
2012-07-30
GOB: Implement the Once Upon A Time character generator
Sven Hesse
2012-07-30
GOB: Add Util::toCP850Lower() / toCP850Upper()
Sven Hesse
2012-07-30
GOB: Add Font::hasChar()
Sven Hesse
2012-07-30
GOB: Add support for entering non-ASCII CP850 characters
Sven Hesse
2012-07-30
GOB: Implement GCT text drawing in the end section
Sven Hesse
2012-07-30
GOB: Implement GCT text drawing in the Stork section
Sven Hesse
2012-07-30
GOB: Implement GCT drawing
Sven Hesse
2012-07-30
GOB: Implement parts of the Stork section in Once Upon A Time
Sven Hesse
2012-07-30
GOB: ANIObject can now predict the position/size of future frames
Sven Hesse
2012-07-30
GOB: Implement parts of the Once Upon A Time end sequence
Sven Hesse
2012-07-30
GOB: Add the frame for normal Once Upon A Time game play
Sven Hesse
2012-07-30
GOB: Reorganize and clean up PreGob / Once Upon A Time
Sven Hesse
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