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AgeCommit message (Expand)Author
2010-05-04Reduce indirect header dependencies furtherMax Horn
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-28Only draw letters that actually fit on the surface. Should fix bug #2992268 (...Sven Hesse
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-04-27Fix warning using GCC 4.5Arnaud Boutonné
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew la...Ori Avtalion
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
2010-04-07Add detection for an English ADI2 environment disk (for Amiga)Arnaud Boutonné
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-03-17Use resSize instead of computing its value again.Arnaud Boutonné
2010-03-16Add detection for Adiboo 2.14. Specify the exact version of a Adi 4.0Arnaud Boutonné
2010-03-11Loading the intro videos tira.imd and tirb.imd as early PreIMDSven Hesse
2010-03-11Adding support for the early Fascination IMD formatSven Hesse
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
2010-03-06- Reorder detection (floppy, CD, demos). Arnaud Boutonné
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are considere...Arnaud Boutonné
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
2010-02-25Fixing problems with the texts table in TOT files when the order of the texts...Sven Hesse
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2010-02-19Fix for bug #2954286 "Gob: ScummVM quits on pause".Johannes Schickel
2010-02-16Fascination - Fix syntax (clone2727)Arnaud Boutonné
2010-02-15Playtoons - "Fascination" workaround for text is also required for Playtoons.Arnaud Boutonné
2010-02-14Fascination - Put correct protracker functions as Paula now accept sample siz...Arnaud Boutonné
2010-02-13Fascination: REAL fix. Thanks DrMcCoy.Arnaud Boutonné
2010-02-13Fix a crash in previous commitArnaud Boutonné
2010-02-13Fascination:Arnaud Boutonné
2010-02-08Fascination: - Suppress the recently added oFascin_keyFunc, replace it with a...Arnaud Boutonné
2010-02-06Fascination - Use invalidateRect instead of dirtiedRect, fix several other li...Arnaud Boutonné
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
2010-02-06Fascination: Fix lamp problem in parking lot.Arnaud Boutonné
2010-02-04Fascination - Add detection for EN Atari versionArnaud Boutonné
2010-02-03clean-up : forgot commented codeArnaud Boutonné
2010-02-03Fascination - based on the theoritical values of flag, use getWindow instead ...Arnaud Boutonné
2010-02-03Fascination - Cleanup: suppress some noisy debug output, suppress some obsole...Arnaud Boutonné
2010-02-03Implementing saving/loading for Fascination. Tested in the DOS floppy version...Sven Hesse
2010-02-03Only show that annoying checkmouse warning for FascinationSven Hesse
2010-02-03Minor style-related changesSven Hesse
2010-02-03Fascination - Fix screen transition Arnaud Boutonné
2010-02-02Fascination - comment calls to getWindow() in checkMouse(). I think getWindow...Arnaud Boutonné
2010-02-02Fascination - Add a window specific function, modify checkmouse() function in...Arnaud Boutonné
2010-02-02Fascination - Add a define to enable/disable MDY player, as it currently gene...Arnaud Boutonné
2010-02-02Fascination - Fix one wrong wait timeArnaud Boutonné
2010-02-01Renaming saveload_Fascination.cpp to saveload_fascin.cpp, to fit the naming s...Sven Hesse
2010-01-31Fascination - Partially fix the introArnaud Boutonné
2010-01-31Properly deleting the TOT resource table again when loading failedSven Hesse
2010-01-31Adding some sanity assertsSven Hesse
2010-01-27- Fixed openWin, saveWin, restoreWin, closeWin, winMove and activeWin, so tha...Arnaud Boutonné