Age | Commit message (Expand) | Author |
2007-04-12 | Fixed an IMD glitch where frames weren't drawn at all (noticable in the CD ve... | Sven Hesse |
2007-04-09 | Fix compile. | Johannes Schickel |
2007-04-09 | Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in Gob3's... | Sven Hesse |
2007-04-09 | Preventing scrolling while the menu is shown | Sven Hesse |
2007-04-09 | Fixed the background glitch | Sven Hesse |
2007-04-09 | Small glitch/different goblin handling fix for Gob3 | Sven Hesse |
2007-04-09 | Some fixes for the Gob3 demos | Sven Hesse |
2007-04-09 | Update new demo description | Eugene Sandulenko |
2007-04-09 | Add another gob3 demo | Eugene Sandulenko |
2007-04-08 | Restructured saving/loading. Should work for Gob3 now, too... | Sven Hesse |
2007-04-08 | Both Goblins 3 interactive demos are French. | Travis Howell |
2007-04-06 | Oops | Sven Hesse |
2007-04-06 | Some Gob3 fixes: | Sven Hesse |
2007-04-05 | Implemented scrolling and split screen (for the text field, the bottom 40 lin... | Sven Hesse |
2007-04-05 | Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an extra... | Sven Hesse |
2007-04-05 | Added GobOpcodes 1 and 2 (start and stop Infogrames music) | Sven Hesse |
2007-04-05 | Oops | Sven Hesse |
2007-04-05 | - Minor cleanup | Sven Hesse |
2007-04-05 | This should fix bug #1694830 | Sven Hesse |
2007-04-02 | Added the MD5 for the German Bargon Attack, as supplied by paul66 in bug #169... | Sven Hesse |
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse |
2007-03-31 | Changed waitEndSoundSlice() to react more dynamically to enforce audio/video ... | Sven Hesse |
2007-03-30 | - Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo... | Sven Hesse |
2007-03-29 | Fixing curly bracket style | Sven Hesse |
2007-03-29 | Replaced some more intenting space that slipped in with tabs | Sven Hesse |
2007-03-29 | Formatting (Take that, LordHoto! ;P) | Sven Hesse |
2007-03-29 | formatting. | Johannes Schickel |
2007-03-29 | Mind the time needed to update the screen when waiting for a sound slice to f... | Sven Hesse |
2007-03-29 | Don't play coktel2.imd, but coktel.imd | Sven Hesse |
2007-03-29 | - Properly implemented the ImdPlayer | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-03-19 | Added FIXME note into the gob code (it tries to write into datafiles, which m... | Max Horn |
2007-03-18 | GOB: use EventManager::getMousePos and some cleanup | Max Horn |
2007-03-17 | Repaired/Corrected the MD5 list | Sven Hesse |
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst... | Max Horn |
2007-03-17 | Add Spanish bargon MD5 as pointed in bugreport | Eugene Sandulenko |
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn |
2007-03-11 | Added the French Atari ST Bargon Attack reported in the forums | Sven Hesse |
2007-03-07 | Fixed the crash in the interlude before the last level in the Gobliiins CD-ve... | Sven Hesse |
2007-03-05 | Corrected the initial drawing position of 101-anims (e.g. the guard monster i... | Sven Hesse |
2007-03-05 | Fixed the cursor hotspots | Sven Hesse |
2007-03-04 | Adding comment again. | Johannes Schickel |
2007-03-04 | Remove wrong gob2 Mac entry. | Eugene Sandulenko |
2007-03-04 | - Some minor fixes | Sven Hesse |
2007-03-02 | Fix bug #1667806: "GOB: wrong detection" | Eugene Sandulenko |
2007-03-02 | - Fixed the actor freeze issue in the garage in Bargon Attack | Sven Hesse |
2007-03-01 | Repaired the pathfinding in Bargon Attack | Sven Hesse |
2007-02-26 | More dead code; augmented note on PC speaker emulation | Max Horn |
2007-02-26 | 'Optimized' SquareWaveStream::readBuffer a bit, removed some dead code, and c... | Max Horn |
2007-02-26 | calling memset to zero a buffer you are about to fill with audio data is not ... | Max Horn |