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AgeCommit message (Expand)Author
2009-07-21Making some static const uint32s public, older GCC versions don't seem to lik...Sven Hesse
2009-07-18Adding a workaround for the guard house card game "game over" screen in WoodruffSven Hesse
2009-07-17/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely m...Sven Hesse
2009-07-17Adding a workaround for the vanishing Coh Cott bug (#1972466), which is actua...Sven Hesse
2009-07-17Making TOTResourceItem::size unsigned, fixing a graphics bug that crept inSven Hesse
2009-07-17Added some more debug warnings when resources can't be loadedSven Hesse
2009-07-14Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006Arnaud Boutonné
2009-07-14Add detection for Playtoons CK 3 (FR)Arnaud Boutonné
2009-07-13Allow resource loading from EXT even if the TOT has none againSven Hesse
2009-07-10Fixing mismatched deleteSven Hesse
2009-07-09Giving Font its own real classSven Hesse
2009-07-07kFeatures800 -> kFeatures800x600 in order to have more meaningful nameEugene Sandulenko
2009-07-07Change SaveLoad_Playtoons caseArnaud Boutonné
2009-07-07- Add a new gametype for 'The Land of the Magic Stones'Arnaud Boutonné
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
2009-07-07Add detection of Playtoons 2 EnArnaud Boutonné
2009-07-06Loop over the string instead of copying and then editing it (hopefully, the P...Sven Hesse
2009-07-06add workaround for PSP compiler ICEJoost Peters
2009-07-06Splitting up the big evaluate() functionSven Hesse
2009-07-06Adding more commentsSven Hesse
2009-07-05Added an enum for the hotspot statesSven Hesse
2009-07-05Adding some hotspot debug messagesSven Hesse
2009-07-05Renaming the last occurences of "Collision" to "Hotspot"Sven Hesse
2009-07-05Reordering some methodsSven Hesse
2009-07-05Renaming FontDesc::extraData to charWidthsSven Hesse
2009-07-05More input related split-offsSven Hesse
2009-07-05Split off some drawing related functionsSven Hesse
2009-07-05Ooops, fixing monospaced text input againSven Hesse
2009-07-05Split off Hotspots::evaluateNew()Sven Hesse
2009-07-05More state-related encapsulationSven Hesse
2009-07-05Correcting an input related mistakeSven Hesse
2009-07-05Encapsulating hotspot state readingSven Hesse
2009-07-05Adding a workaround for an invalid expression in Gob1 EGASven Hesse
2009-07-05Removing the now unneeded Game_v* classesSven Hesse
2009-07-05Putting the Urban noCD check into Init_v6::initGame()Sven Hesse
2009-07-05Merging playTot()Sven Hesse
2009-07-05Merging Game's and Game_v6's totSub()Sven Hesse
2009-07-05Merging Game_v1's and Game_v2's prepareStart()Sven Hesse
2009-07-05Fixing indentSven Hesse
2009-07-05Removing the now empty Game_Fascination classSven Hesse
2009-07-05Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()Sven Hesse
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
2009-07-05Added a skipBlock() methodSven Hesse
2009-07-05Added a Key and ShortKey enumSven Hesse
2009-07-05Commenting prepareStr a bit and renaming it to cleanupStrSven Hesse
2009-07-05Adding an enum MouseButtonsSven Hesse
2009-07-01Use MIN with correct template parameter.Lars Persson
2009-06-26Fixing text strings embedded in the TOTSven Hesse
2009-06-25Making _numDataChunks unsignedSven Hesse
2009-06-25Adding more version entries for a Gob1 Win version, thanks to HkzSven Hesse