Age | Commit message (Expand) | Author |
2008-05-17 | Adding video debug output in Inter_v2, too | Sven Hesse |
2008-05-17 | Changing debug channels a bit | Sven Hesse |
2008-05-17 | Fixing the "object videos not minding drawing order / limits" glitch in Woodruff | Sven Hesse |
2008-05-14 | This should fix the video not closing / chunk slot clogging bug (Yeah, I'm ap... | Sven Hesse |
2008-05-13 | Some fixes for vertical scrolling in Woodruff | Sven Hesse |
2008-05-13 | Added a warning when all chunk slots are full, as that's still a problem in W... | Sven Hesse |
2008-05-13 | Fixing the crash when entering the virtual trip tower in Woodruff | Sven Hesse |
2008-05-13 | Implemented support for object videos with more than 256 frames, this fixes a... | Sven Hesse |
2008-05-13 | Fixing a segfault when quitting while an object video with sound plays | Sven Hesse |
2008-05-13 | Implemented/Fixed saving/loading in Woodruff -- this time for real. | Sven Hesse |
2008-05-11 | Implemented saving/loading in Woodruff. Should work, although it tries to sav... | Sven Hesse |
2008-05-11 | Implemented temp buffer saving/loading ("SAVE.TMP") in Woodruff. | Sven Hesse |
2008-05-10 | Restructured saving/loading and added a stub for Woodruff | Sven Hesse |
2008-05-08 | Reordering game parts deinitialization, to avoid having one part's destructor... | Sven Hesse |
2008-05-08 | Declaring BackgroundAtmosphere as kMusicSoundType | Sven Hesse |
2008-05-08 | Implemented the background "music" / atmospheric sounds in Woodruff | Sven Hesse |
2008-05-08 | Fixed warning on 64bit systems introduced with r31940. | Johannes Schickel |
2008-05-08 | GCC says these are ints, not long ints. Adjust the format strings accordingly. | Torbjörn Andersson |
2008-05-08 | Split off the actual mixing part of SoundBlaster | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-05-07 | Changed the two instances of "delete []" into "delete[] " as well | Sven Hesse |
2008-05-07 | Sound in object videos works now, too | Sven Hesse |
2008-05-07 | Draw order related fixes. | Sven Hesse |
2008-05-06 | Mouse hotspots are now properly evaluated when the mouse is set to a position... | Sven Hesse |
2008-05-06 | Fixed text positioning in Woodruff, enabling "Use FOO on BAR" texts. | Sven Hesse |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-05-04 | Fixed DataStream::seek() (must have been drunk that day ;)) | Sven Hesse |
2008-05-04 | Properly close the object videos when the objects are destroyed | Sven Hesse |
2008-05-04 | Enabled scrolling in Woodruff | Sven Hesse |
2008-05-03 | Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor... | Sven Hesse |
2008-05-02 | The Last Dynasty starts and play the intro videos, so uncommenting its detection | Sven Hesse |
2008-05-01 | Fixing object video related segfault | Sven Hesse |
2008-05-01 | Fixing the object video offsets | Sven Hesse |
2008-04-30 | Fixing path finding in Woodruff | Sven Hesse |
2008-04-30 | Changed signess of some drawing order related vars, fixing a drawing glitch i... | Sven Hesse |
2008-04-30 | Reverting accidently made revert of the gob3 walk fix | Sven Hesse |
2008-04-27 | Implemented support for VMDs substituting object animations. | Sven Hesse |
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD... | Max Horn |
2008-03-23 | Added the MD5 for a non-interactive demo of Lost in Time | Sven Hesse |
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG... | Max Horn |
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function pointer... | Max Horn |
2008-03-07 | Added support for RLE compressed frame data in VMDs | Sven Hesse |
2008-03-04 | Added a workaround for the swapped dialog lines when talking to the mayor in ... | Sven Hesse |
2008-03-03 | Added the MD5 for the German floppy version of Lost in Time, as supplied by c... | Sven Hesse |
2008-03-03 | Forgot to change a few GameTypes + Added a floppy version | Sven Hesse |
2008-03-02 | Added a workaround of sorts for Inca2. It's essentially playable, sans saving... | Sven Hesse |
2008-03-01 | Fixing my Lost in Time fixes | Sven Hesse |
2008-02-29 | Fixed some Lost in Time bugs: | Sven Hesse |
2008-02-16 | Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug report... | Sven Hesse |
2008-02-16 | Fixing fading on (only my?) amd64 systems | Sven Hesse |