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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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griffon
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engine.cpp
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Author
2019-11-13
GRIFFON: Implemented Player::reset()
Eugene Sandulenko
2019-11-13
GRIFFON: Fix warning
Eugene Sandulenko
2019-11-13
GRIFFON: Fix sluggishness in the inventory menu
Eugene Sandulenko
2019-11-13
GRIFFON: Made theEnd() work properly
Eugene Sandulenko
2019-11-13
GRIFFON: Removed recursiveness on end game
Eugene Sandulenko
2019-11-13
GRIFFON: Fix compilation
Strangerke
2019-11-13
GRIFFON: Introduce some new structures and refactoring, more renaming
Strangerke
2019-11-13
GRIFFON: Some more renaming
Strangerke
2019-11-13
GRIFFON: More renaming
Strangerke
2019-11-13
GRIFFON: start renaming members of Griffon engine class
Strangerke
2019-11-13
GRIFFON: Change some types to boolean, some code simplifications
Strangerke
2019-11-13
GRIFFON: Fix another game crash due to an uninitialized variable
Strangerke
2019-11-13
GRIFFON: Some renaming
Strangerke
2019-11-13
GRIFFON: Remove some unused class members
Strangerke
2019-11-13
GRIFFON: Various code simplifications and renaming
Strangerke
2019-11-13
GRIFFON: Added logic.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added monsters enum
Eugene Sandulenko
2019-11-13
GRIFFON: Added gfx.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added input.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added resources.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Created draw.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Added dialogs.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Moved functions to cutscenes.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Moved methods to combat.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: Renamed remaining methods
Eugene Sandulenko
2019-11-13
GRIFFON: Move another method to sound.cpp
Eugene Sandulenko
2019-11-13
GRIFFON: More function renames
Eugene Sandulenko
2019-11-13
GRIFFON: Simplified main engine function
Eugene Sandulenko
2019-11-13
GRIFFON: Some function renames
Eugene Sandulenko
2019-11-13
GRIFFON: Move sound-related method to separate file
Eugene Sandulenko
2019-11-13
GRIFFON: Rename sound methods
Eugene Sandulenko
2019-11-13
GRIFFON: Add a check after calls to file.open
Strangerke
2019-11-13
GRIFFON: Remove menabled as it's unused (always true)
Strangerke
2019-11-13
GRIFFON: Remove useless code from game_configmenu, enable the part handlign R...
Strangerke
2019-11-13
GRIFFON: Rename sound method
Eugene Sandulenko
2019-11-13
GRIFFON: Fix regressions
Eugene Sandulenko
2019-11-13
GRIFFON: Use enum for game scripts
Eugene Sandulenko
2019-11-13
GRIFFON: Some more renaming and refactoring
Strangerke
2019-11-13
GRIFFON: Turn some more variables to boolean, rename some variables
Strangerke
2019-11-13
GRIFFON: Turned defines into enums
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renames
Eugene Sandulenko
2019-11-13
GRIFFON: Vraiable renames
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renaming
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renaming
Eugene Sandulenko
2019-11-13
GRIFFON: Variable renaming
Eugene Sandulenko
2019-11-13
GRIFFON: Rename more class variables
Eugene Sandulenko
2019-11-13
GRIFFON: Rename class variables
Eugene Sandulenko
2019-11-13
GRIFFON: Implement sound looping
Eugene Sandulenko
2019-11-13
GRIFFON: Preload sounds into memory
Eugene Sandulenko
2019-11-13
GRIFFON: Change some integer by booleans
Strangerke
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