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2016-05-28GROOVIE: Clean initialization for few classesEugene Sandulenko
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-13BACKENDS: Only expose one set of functions for AudioCDManagerMatthew Hoops
2016-03-13BACKENDS: Move to an openCD() without parameters as the public APIMatthew Hoops
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2015-08-30AUDIO: Make Rewindable- and SeekableAudioStream inherit virtuallyMatthew Hoops
2015-06-30GROOVIE: add support for TIMB chunkMartin Kiewitz
2015-06-28GROOVIE: Silence a gcc warningMatthew Hoops
2015-06-28GROOVIE: add support for Miles Audio MIDI driverMartin Kiewitz
2014-11-07GROOVIE: Do not play audio in V2 games when only one frame is shownFilippos Karapetis
2014-11-04GROOVIE: Handle transparency in Gamepad videos in the 11th HourFilippos Karapetis
2014-11-04GROOVIE: More bugfixes for V2 puzzle overlay videosFilippos Karapetis
2014-11-04GROOVIE: Handle flag 2 for V2 games (show a whole overlay video)Filippos Karapetis
2014-11-04GROOVIE: More work on transparency in the puzzle scenes for V2 gamesFilippos Karapetis
2014-11-03GROOVIE: Fix video transparency in V2 gamesFilippos Karapetis
2014-11-03GROOVIE: Initial implementation of direct game load for the 11th HourFilippos Karapetis
2014-11-03GROOVIE: Add a stub for opcode 42 in V2 gamesFilippos Karapetis
2014-11-03GROOVIE: Implement o2_copyscreentobg and o2_copybgtoscreenFilippos Karapetis
2014-11-03GROOVIE: Add initial full screen functionality for V2 gamesFilippos Karapetis
2014-11-03GROOVIE: Finish implementation of o_hotspot_outrectFilippos Karapetis
2014-06-05GROOVIE: Use debugC() and debugCN() functions directly in script debug.D G Turner
2014-06-05GROOVIE: Remove engine-specific "all" debugflag. Minor naming cleanup.D G Turner
2014-06-02GROOVIE: Add sanity checks and range limits to copyRect opcode param.D G Turner
2014-06-02GROOVIE: Only compile ROQ when groovie2 is enabledMatthew Hoops
2014-06-01GROOVIE: Switch to 32bpp only in groovie2Matthew Hoops
2014-06-01GROOVIE: Fix various roq glitchesMatthew Hoops
2014-06-01GROOVIE: Switch roq decoding to do YUV decoding on codebook loadMatthew Hoops
2014-06-01GROOVIE: Remove groovie2 8bpp modeMatthew Hoops
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-03-30ALL: Resolve multiple clang warningsMax Horn
2014-03-09GROOVIE: Remove two useless variablesStrangerke
2014-02-28IMAGE: Move all ImageDecoders to image/Matthew Hoops
2014-02-18GROOVIE: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-26Merge pull request #375 from digitall/engineAutoPlugJohannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-23GRAPHICS: Let Font take uint32 as character codes.Johannes Schickel
2013-09-16GROOVIE: Fix ROQ JPEG decodingMatthew Hoops
2013-09-16Merge pull request #376 from lordhoto/libjpegJohannes Schickel
2013-09-16GRAPHICS: Make JPEGDecoder request RGB output from libjpeg by default.Johannes Schickel
2013-09-16GRAPHICS: Implement JPEGDecoder based on libjpeg.Johannes Schickel
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-08-03GROOVIE: Take advantage of Surface::getPixels.Johannes Schickel