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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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ai-funcs.cpp
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Author
2019-09-03
HDB: Remove an unused member of Song, get rid of the return value of several ...
Strangerke
2019-09-03
HDB: Simplify conditional
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Add new PPC-specific code
Nipun Garg
2019-09-03
HDB: Section off WIN32 specific-code
Nipun Garg
2019-09-03
HDB: More code differences for demo
Eugene Sandulenko
2019-09-03
HDB: Remove redundant function call
Nipun Garg
2019-09-03
HDB: Some cleanup in ai-init
Strangerke
2019-09-03
HDB: Simplify animateEntity by removing a useless call to getMapBGTileFlags()
Strangerke
2019-09-03
HDB: Unstub Sound related stubs
Nipun Garg
2019-09-03
HDB: Clean up in ai-funcs
Strangerke
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Fix initialization warning
Nipun Garg
2019-09-03
HDB: Fix LIGHTBARREL in Slime & moving floats
Nipun Garg
2019-09-03
HDB: Fix CppCheck warnings in ai-funcs
Strangerke
2019-09-03
HDB: Fix player collision detection code
Eugene Sandulenko
2019-09-03
HDB: Add _animTiles to fix memory leaks
Nipun Garg
2019-09-03
HDB: Fix memory leaks with FileMan::findFiles()
Nipun Garg
2019-09-03
HDB: Fix warning
Nipun Garg
2019-09-03
HDB: Fix flag checking across the engien
Eugene Sandulenko
2019-09-03
HDB: Fix warning
Eugene Sandulenko
2019-09-03
HDB: Fix copy-paste error in AI::legalMove()
Eugene Sandulenko
2019-09-03
HDB: Add cheating debug statment and remove...
Nipun Garg
2019-09-03
HDB: Add code for drawing Debug Mark
Nipun Garg
2019-09-03
HDB: Add Player Attacking code
Nipun Garg
2019-09-03
HDB: Complete AI::checkPlayerCollision()
Eugene Sandulenko
2019-09-03
HDB: Complete AI::drawLevel2Ents()
Eugene Sandulenko
2019-09-03
HDB: Complete checkPlayerTileCollision()
Eugene Sandulenko
2019-09-03
HDB: Remove redundant warnings
Nipun Garg
2019-09-03
HDB: Removed useless warning
Eugene Sandulenko
2019-09-03
HDB: Removed useless warning
Eugene Sandulenko
2019-09-03
HDB: Used transparent alpha blitting
Eugene Sandulenko
2019-09-03
HDB: Modify InvEnt to have AIEntity as member
Nipun Garg
2019-09-03
HDB: Unstub lasers and more
Nipun Garg
2019-09-03
HDB: Fix enity lists, and warn on missing files
Eugene Sandulenko
2019-09-03
HDB: Add Laser related stubs
Nipun Garg
2019-09-03
HDB: Add laserScan()
Nipun Garg
2019-09-03
HDB: Add _laserRescan and _laserOnScreen
Nipun Garg
2019-09-03
HDB: Add clearDiverters()
Nipun Garg
2019-09-03
HDB: Safer loops
Eugene Sandulenko
2019-09-03
HDB: Hid noisy debug output
Eugene Sandulenko
2019-09-03
HDB: Unstub 'Cache graphics for Deliveries'
Nipun Garg
2019-09-03
HDB: Safer version of AI::moveEnts()
Eugene Sandulenko
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