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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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ai-init.cpp
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Author
2019-09-13
HDB: Further Fixes for GCC Compiler Warnings
D G Turner
2019-09-09
HDB: Fix more uninitialized variables in ai-init
Strangerke
2019-09-06
HDB: Fix uninitialized variables in ai_init and menu
Strangerke
2019-09-04
HDB: Fix Some GCC Compiler Warnings
D G Turner
2019-09-03
HDB: Change init functions to handle errors
Strangerke
2019-09-03
HDB: Add more Platform-specific Constants
Nipun Garg
2019-09-03
HDB: Make Platform specific constants into variables
Nipun Garg
2019-09-03
HDB: Some cleanup in ai-init
Strangerke
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Fix warning
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Nipun Garg
2019-09-03
HDB: Initialise class variables
Eugene Sandulenko
2019-09-03
HDB: Fix loading
Eugene Sandulenko
2019-09-03
HDB: Delete all _tTileLookupArray values at once
Nipun Garg
2019-09-03
HDB: Add _animTiles to fix memory leaks
Nipun Garg
2019-09-03
HDB: Delete Cached gfx data in one place
Nipun Garg
2019-09-03
HDB: Delete Player Graphics in destructor
Nipun Garg
2019-09-03
HDB: NULL each tile after calling destructor
Nipun Garg
2019-09-03
HDB: Fix memory leaks in AI lists
Nipun Garg
2019-09-03
HDB: Remove redundant custom free() function
Nipun Garg
2019-09-03
HDB: Fix memset()
Nipun Garg
2019-09-03
HDB: More var initialisation
Eugene Sandulenko
2019-09-03
HDB: Fix memory leak in Player Graphics
Nipun Garg
2019-09-03
HDB: Fix uninitialised variables
Eugene Sandulenko
2019-09-03
HDB: Fix switches
Eugene Sandulenko
2019-09-03
HDB: Fix Icon loading
Nipun Garg
2019-09-03
HDB: Unstub AI::init()
Nipun Garg
2019-09-03
HDB: Unstub Weapon code from save/load
Nipun Garg
2019-09-03
HDB: Initialize Weapon variables
Nipun Garg
2019-09-03
HDB: Initialize Weapon Gfx
Nipun Garg
2019-09-03
HDB: Complete AI::restartSystem()
Eugene Sandulenko
2019-09-03
HDB: Add HDBGame::start() and remove AI::clearP...
Nipun Garg
2019-09-03
HDB: Fix save/loading of inventory
Eugene Sandulenko
2019-09-03
HDB: Refarcot entity save/loading into separate methods
Eugene Sandulenko
2019-09-03
HDB: Fix AI::loadSaveFile()
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Unstub save/load _animTargets[i].gfxList
Nipun Garg
2019-09-03
HDB: Unstub Load/Save _ents and _floats
Nipun Garg
2019-09-03
HDB: Unstub code for saving and loading Gfx
Nipun Garg
2019-09-03
HDB: Add FuncLookUp structs and functions
Nipun Garg
2019-09-03
HDB: Add AI save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Fix enity lists, and warn on missing files
Eugene Sandulenko
2019-09-03
HDB: Add _laserRescan and _laserOnScreen
Nipun Garg
2019-09-03
HDB: Add missing initialization data
Nipun Garg
2019-09-03
HDB: Add Gate Puddles
Nipun Garg
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