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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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hdb
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ai-init.cpp
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Author
2019-09-03
HDB: Unstub AI::init()
Nipun Garg
2019-09-03
HDB: Unstub Weapon code from save/load
Nipun Garg
2019-09-03
HDB: Initialize Weapon variables
Nipun Garg
2019-09-03
HDB: Initialize Weapon Gfx
Nipun Garg
2019-09-03
HDB: Complete AI::restartSystem()
Eugene Sandulenko
2019-09-03
HDB: Add HDBGame::start() and remove AI::clearP...
Nipun Garg
2019-09-03
HDB: Fix save/loading of inventory
Eugene Sandulenko
2019-09-03
HDB: Refarcot entity save/loading into separate methods
Eugene Sandulenko
2019-09-03
HDB: Fix AI::loadSaveFile()
Eugene Sandulenko
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Unstub save/load _animTargets[i].gfxList
Nipun Garg
2019-09-03
HDB: Unstub Load/Save _ents and _floats
Nipun Garg
2019-09-03
HDB: Unstub code for saving and loading Gfx
Nipun Garg
2019-09-03
HDB: Add FuncLookUp structs and functions
Nipun Garg
2019-09-03
HDB: Add AI save() and loadSaveFile()
Nipun Garg
2019-09-03
HDB: Fix enity lists, and warn on missing files
Eugene Sandulenko
2019-09-03
HDB: Add _laserRescan and _laserOnScreen
Nipun Garg
2019-09-03
HDB: Add missing initialization data
Nipun Garg
2019-09-03
HDB: Add Gate Puddles
Nipun Garg
2019-09-03
HDB: Move Bots gfx into _ai class
Nipun Garg
2019-09-03
HDB: Move Bots gfx into _gfx
Nipun Garg
2019-09-03
HDB: Remove '#if 0' conditionals
Nipun Garg
2019-09-03
HDB: Commet out non-compiling code
Nipun Garg
2019-09-03
HDB: Add Gfx data
Nipun Garg
2019-09-03
HDB: Fix uninitized frame counters
Nipun Garg
2019-09-03
HDB: Add _bridges data
Nipun Garg
2019-09-03
HDB: Rename _drawMan -> _gfx
Eugene Sandulenko
2019-09-03
HDB: Add _deliveries data
Nipun Garg
2019-09-03
HDB: Rewrite _animTargets as a struct array
Nipun Garg
2019-09-03
HDB: Add _callbacks data
Nipun Garg
2019-09-03
HDB: Add _luaList data
Nipun Garg
2019-09-03
HDB: Add _triggerList data
Nipun Garg
2019-09-03
HDB: Add _dummyLaser
Nipun Garg
2019-09-03
HDB: Add _teleporters data
Nipun Garg
2019-09-03
HDB: Add _arrowPaths data
Nipun Garg
2019-09-03
HDB: Implemented AI::drawLevel2Ents()
Eugene Sandulenko
2019-09-03
HDB: More debug output for entity drawing
Eugene Sandulenko
2019-09-03
HDB: Adding tracing of entity drawing
Eugene Sandulenko
2019-09-03
HDB: Add entityName to _dummyPlayer
Nipun Garg
2019-09-03
HDB: Add initAnimInfo()
Nipun Garg
2019-09-03
HDB: Modify AI pointer arrays to be struct arrays
Nipun Garg
2019-09-03
HDB: Shift Action initialization to AI()
Nipun Garg
2019-09-03
HDB: Add _actions list and related data
Nipun Garg
2019-09-03
HDB: Add _dummyPlayer as Virtual Player
Nipun Garg
2019-09-03
HDB: Add _animTargets and related data
Nipun Garg
2019-09-03
HDB: Add AutoAction struct and _autoActions array
Nipun Garg
2019-09-03
HDB: Add variables for AutoAction tiles
Nipun Garg
2019-09-03
HDB: Add _floats data
Nipun Garg
2019-09-03
HDB: Fix waypointGfx DataType
Nipun Garg
2019-09-03
HDB: Clear Player Graphics in restartSystem()
Nipun Garg
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