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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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hdb
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ai.h
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2019-09-03
HDB: Add functions for Lua Entities
Nipun Garg
2019-09-03
HDB: Add Inventory functions
Nipun Garg
2019-09-03
HDB: Add getEntityXY()
Nipun Garg
2019-09-03
HDB: Add _deliveries functions
Nipun Garg
2019-09-03
HDB: Add _deliveries data
Nipun Garg
2019-09-03
HDB: Add cineAbortable()
Nipun Garg
2019-09-03
HDB: Add movePlayer() and playerUse()
Nipun Garg
2019-09-03
HDB: Add tileDistance() and waypointsLeft()
Nipun Garg
2019-09-03
HDB: Add cineTextOut() and cineCenterTextOut()
Nipun Garg
2019-09-03
HDB: Add cycleFrames()
Nipun Garg
2019-09-03
HDB: Add stunEnemy()
Nipun Garg
2019-09-03
HDB: Rewrite _animTargets as a struct array
Nipun Garg
2019-09-03
HDB: Fix compiler-error thrown by constructor
Nipun Garg
2019-09-03
HDB: Modify constants for simpler access
Nipun Garg
2019-09-03
HDB: Add functions related to _callbacks
Nipun Garg
2019-09-03
HDB: Add _callbacks data
Nipun Garg
2019-09-03
HDB: Remove 'checkTriggerList' stub
Nipun Garg
2019-09-03
HDB: Add _luaList functions
Nipun Garg
2019-09-03
HDB: Add _luaList data
Nipun Garg
2019-09-03
HDB: Add spawnBlocking()
Nipun Garg
2019-09-03
HDB: Add functions related to _triggerList
Nipun Garg
2019-09-03
HDB: Add _triggerList data
Nipun Garg
2019-09-03
HDB: Add _dummyLaser
Nipun Garg
2019-09-03
HDB: Add floatEntity()
Nipun Garg
2019-09-03
HDB: Add hitPlayer()
Nipun Garg
2019-09-03
HDB: Fix CineCommand struct, use const char * insted of preallocated arrays
Eugene Sandulenko
2019-09-03
HDB: Add getInvItem()
Nipun Garg
2019-09-03
HDB: Add Inventory getter-setter functions
Nipun Garg
2019-09-03
HDB: Add _teleporters related functions
Nipun Garg
2019-09-03
HDB: Add _teleporters data
Nipun Garg
2019-09-03
HDB: Add _hereList functions
Nipun Garg
2019-09-03
HDB: Add _hereList data
Nipun Garg
2019-09-03
HDB: Add findPath()
Nipun Garg
2019-09-03
HDB: Add addToPathList() and findArrowPath()
Nipun Garg
2019-09-03
HDB: Add _arrowPaths data
Nipun Garg
2019-09-03
HDB: Add checkPlayerCollision functions
Nipun Garg
2019-09-03
HDB: Add legalMove functions
Nipun Garg
2019-09-03
HDB: Add findEntityIgnore() and findEntityType()
Nipun Garg
2019-09-03
HDB: Fix space formatting
Nipun Garg
2019-09-03
HDB: Implemented AI::drawLevel2Ents()
Eugene Sandulenko
2019-09-03
HDB: Added rest of the stubs for the rendering pipeline
Eugene Sandulenko
2019-09-03
HDB: Add cineSetAnimFrame()
Nipun Garg
2019-09-03
HDB: Add cineAnimEntity()
Nipun Garg
2019-09-03
HDB: Add cineStop()
Nipun Garg
2019-09-03
HDB: Process cineMoveMaskedPic()
Nipun Garg
2019-09-03
HDB: Add cineMoveMaskedPic()
Nipun Garg
2019-09-03
HDB: Add cineAbort() and cineCleanUp()
Nipun Garg
2019-09-03
HDB: Add _cineFreeList functions
Nipun Garg
2019-09-03
HDB: Add _cineBlitList functions
Nipun Garg
2019-09-03
HDB: Add _cineBlitList and _cineFreeList
Nipun Garg
Addition includes related data such as constants and structs
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