index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
hdb
/
ai.h
Age
Commit message (
Expand
)
Author
2019-09-03
HDB: Add _cineBlitList functions
Nipun Garg
2019-09-03
HDB: Add _cineBlitList and _cineFreeList
Nipun Garg
2019-09-03
HDB: More debug output for entity drawing
Eugene Sandulenko
2019-09-03
HDB: Adding tracing of entity drawing
Eugene Sandulenko
2019-09-03
HDB: Add moveEnts()
Nipun Garg
2019-09-03
HDB: Add cinematicsActive()
Nipun Garg
2019-09-03
HDB: Add cineDialog()
Nipun Garg
2019-09-03
HDB: Correct const-ness
Eugene Sandulenko
2019-09-03
HDB: Add initAnimInfo()
Nipun Garg
2019-09-03
HDB: Fix CineCommand string and title values
Nipun Garg
2019-09-03
HDB: Add addToActionList() and checkActionList()
Nipun Garg
2019-09-03
HDB: Add findEntity()
Nipun Garg
2019-09-03
HDB: Add checkForTouchplate()
Nipun Garg
2019-09-03
HDB: Add stubbed addWaypoint()
Nipun Garg
2019-09-03
HDB: Modify AI pointer arrays to be struct arrays
Nipun Garg
2019-09-03
HDB: Add _actions list and related data
Nipun Garg
2019-09-03
HDB: Remove _dummyPlayer stub from getPlayer()
Nipun Garg
2019-09-03
HDB: Add _dummyPlayer as Virtual Player
Nipun Garg
2019-09-03
HDB: Add addAnimTarget() and animateTargets()
Nipun Garg
2019-09-03
HDB: Add _animTargets and related data
Nipun Garg
2019-09-03
HDB: Add list functions for _autoActions
Nipun Garg
2019-09-03
HDB: Add AutoAction struct and _autoActions array
Nipun Garg
2019-09-03
HDB: Add stubbed Action Functions
Nipun Garg
2019-09-03
HDB: Add animGrabbing()
Nipun Garg
2019-09-03
HDB: Add variables for AutoAction tiles
Nipun Garg
2019-09-03
HDB: Add stubbed animateEntity()
Nipun Garg
2019-09-03
HDB: Add removeFirstWaypoint()
Nipun Garg
2019-09-03
HDB: Add killPlayer()
Nipun Garg
2019-09-03
HDB: Add onEvenTile()
Nipun Garg
2019-09-03
HDB: Add checkFloating()
Nipun Garg
2019-09-03
HDB: Add _floats data
Nipun Garg
2019-09-03
HDB: Add stubbed AI::drawEnts()
Nipun Garg
2019-09-03
HDB: Fix type of *draw
Nipun Garg
2019-09-03
HDB: Add AIEntLevel2 data
Nipun Garg
2019-09-03
HDB: Add cine clear FG, and set BG/FG functions
Nipun Garg
2019-09-03
HDB: Add animEntFrames()
Nipun Garg
2019-09-03
HDB: Fix type of certain gfx arrays
Nipun Garg
2019-09-03
HDB: Add getStandFrameDir()
Nipun Garg
2019-09-03
HDB: Add clearInventory()
Nipun Garg
2019-09-03
HDB: Modify _inventory to an array of InvEnt*
Nipun Garg
2019-09-03
HDB: Compilation fixes
Eugene Sandulenko
2019-09-03
HDB: Add constructors to all structs
Nipun Garg
2019-09-03
HDB: Fix special1Gfx data type
Nipun Garg
2019-09-03
HDB: Clear Player Graphics in restartSystem()
Nipun Garg
2019-09-03
HDB: Add animLuaEntity()
Nipun Garg
2019-09-03
HDB: Add cineEntityFace()
Nipun Garg
2019-09-03
HDB: Remove cineMoveEntity stub
Nipun Garg
2019-09-03
HDB: Add cineMoveEntity()
Nipun Garg
2019-09-03
HDB: Add setEntityGoal()
Nipun Garg
2019-09-03
HDB: Add cineLockPlayer() and cineUnlockPlayer()
Nipun Garg
[prev]
[next]