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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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hdb
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detection.cpp
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2019-09-03
HDB: Added more detection entries
Eugene Sandulenko
2019-09-03
HDB: Reduce header dependency
Eugene Sandulenko
2019-09-03
HDB: Implement removeSaveState()
Strangerke
2019-09-03
HDB: (Hopefully) fix a c&p error in hasFeature()
Strangerke
2019-09-03
HDB: Fix load menu items
Eugene Sandulenko
2019-09-03
HDB: Load thumbnail from the launcher
Eugene Sandulenko
2019-09-03
HDB: Support loading from the launcher
Eugene Sandulenko
2019-09-03
HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
Eugene Sandulenko
2019-09-03
HDB: Added more code for loading save states from the command line
Eugene Sandulenko
2019-09-03
HDB: Improve isDemo() function definition
Nipun Garg
2019-09-03
HDB: Add isDemo()
Nipun Garg
2019-09-03
HDB: Add the Detector entry for hyperspace.mpc
Nipun Garg
2019-09-03
HDB: Correct the include paths from X.h to hdb/X.h
Nipun Garg
2019-09-03
HDB: Modify setGameFlags() to getGameFlags()
Nipun Garg
2019-09-03
HDB: Check if demo version is running
Nipun Garg
2019-09-03
HDB: Fix Coding and Formatting Conventions issues
Nipun Garg
2019-09-03
HDB: Add additional HDB variant to detection.cpp
Nipun Garg
2019-09-03
HDB: Setup system for drawing Title Screen
Nipun Garg
2019-09-03
HDB: Update HDB to the Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Add decompresser to readMPC()
Nipun Garg
2019-09-03
HDB: Attach the HDBGame class into the HDBMetaEngine
Nipun Garg
2019-09-03
HDB: Add array of ADGameDescription objects
Nipun Garg
2019-09-03
HDB: Add skeleton detection.cpp file
Nipun Garg