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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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draw-manager.cpp
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Author
2019-09-03
HDB: Do not blit whole screen
Eugene Sandulenko
2019-09-03
HDB: Optimise blitting code
Eugene Sandulenko
2019-09-03
HDB: Complete draw3DStarsLeft
Nipun Garg
2019-09-03
HDB: Add Tile::drawMasked for masked Blitting
Nipun Garg
2019-09-03
HDB: Implement workaround for edge blitting
Nipun Garg
2019-09-03
HDB: Clip before passing to copyRectToSurface
Nipun Garg
2019-09-03
HDB: Make _globalSurface Back Buffer
Nipun Garg
2019-09-03
HDB: Complete draw3DStars
Nipun Garg
2019-09-03
HDB: Add Picture::drawMasked for masked blitting
Nipun Garg
2019-09-03
HDB: Lessen noise on the empty tiles
Eugene Sandulenko
2019-09-03
HDB: Fix isSky to return correct skyIndex
Nipun Garg
2019-09-03
HDB: Change getTileIndex using Common::matchString
Nipun Garg
2019-09-03
HDB: Fix the _tileSkyClouds filename
Nipun Garg
2019-09-03
HDB: Add assert to check _numTiles
Nipun Garg
2019-09-03
HDB: Complete setSky() and drawSky()
Nipun Garg
2019-09-03
HDB: Fill out draw3DStars() and draw3DStarsLeft()
Nipun Garg
2019-09-03
HDB: Add fillScreen() for Fill operation
Nipun Garg
2019-09-03
HDB: Add _starField to hold PIC_STARX graphics
Nipun Garg
2019-09-03
HDB: Add _globalSurface for Fill+other operations
Nipun Garg
2019-09-03
HDB: Abstract the common PixelFormat to hdb.h
Nipun Garg
2019-09-03
JANITORIAL: Remove trailing whitespaces
Eugene Sandulenko
2019-09-03
HDB: Added debug output to tile lookup
Eugene Sandulenko
2019-09-03
HDB: Remove redundant modulo
Nipun Garg
2019-09-03
HDB: Add draw functions to Tile and Picture
Nipun Garg
2019-09-03
HDB: Add _stars3D, _stars3DSlow + setup functions
Nipun Garg
2019-09-03
HDB: Add a stubbed-out setSky() to DrawMan
Nipun Garg
2019-09-03
HDB: Add getTileIndex and getPicture to DrawMan
Nipun Garg
2019-09-03
HDB: Add sky tiles and non-graphics to DrawMan
Nipun Garg
2019-09-03
HDB: Add isSky()
Nipun Garg
2019-09-03
HDB: Change cacheTile() to getTile()
Nipun Garg
2019-09-03
HDB: Add cacheTile() to load a Tile into memory
Nipun Garg
2019-09-03
HDB: Add TileLookup struct and _tLookupArray
Nipun Garg
2019-09-03
HDB: Add DrawMan::init to count number of tiles
Nipun Garg
2019-09-03
HDB: Correct the include paths from X.h to hdb/X.h
Nipun Garg
2019-09-03
HDB: Add destructors to Picture and Tile
Nipun Garg
2019-09-03
HDB: Add the Tile class to load 32x32 Tiles
Nipun Garg
2019-09-03
HDB: Add Picture class to load non-tile graphics
Nipun Garg
2019-09-03
HDB: Fix Coding and Formatting Conventions issues
Nipun Garg
2019-09-03
HDB: Setup system for drawing Title Screen
Nipun Garg
2019-09-03
HDB: Create the Draw Manager to draw/animate tiles
Nipun Garg