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path: root/engines/hdb/hdb.cpp
AgeCommit message (Expand)Author
2019-09-03HDB: Add paint() to draw static imagesNipun Garg
2019-09-03HDB: Load _map outside of the game loopNipun Garg
2019-09-03HDB: Remove unreachable return statementsNipun Garg
2019-09-03HDB: Move the _map and _ai code into the game loopNipun Garg
2019-09-03HDB: Add the AI class to hdb.cppNipun Garg
2019-09-03HDB: Call level_loaded Lua function from hdb.cppNipun Garg
2019-09-03HDB: Do not blit whole screenEugene Sandulenko
2019-09-03HDB: Make _globalSurface Back BufferNipun Garg
2019-09-03HDB: Call DrawMan::drawSky from hdb.cppNipun Garg
2019-09-03HDB: Change filenames to full-game versionsNipun Garg
2019-09-03HDB: Fix C++11 usage in _formatNipun Garg
2019-09-03HDB: Abstract the common PixelFormat to hdb.hNipun Garg
2019-09-03HDB: Call _map->draw() from hdb.cppNipun Garg
2019-09-03HDB: Modify hdb.cpp to use Tile/Picture's draw()Nipun Garg
2019-09-03HDB: Add kScreenWidth and kScreenHeight enumsNipun Garg
2019-09-03HDB: Add the Common::RandomSource _rndNipun Garg
2019-09-03HDB: Add _drawMan to hdb.cppNipun Garg
2019-09-03HDB: Replace the map in hdb.cpp with _mapNipun Garg
2019-09-03HDB: Fix variables according to Naming ConventionsNipun Garg
2019-09-03HDB: Create and load a Map in hdb.cppNipun Garg
2019-09-03HDB: Load the mapHeader in loadMap(...)Nipun Garg
2019-09-03HDB: Setup loadMap call in hdb.cppNipun Garg
2019-09-03HDB: Add scriptPatch and add in sanitizeScriptNipun Garg
2019-09-03HDB: Test the test.lua file in the data file dirNipun Garg
2019-09-03JANITORIAL: Whitespace fixesEugene Sandulenko
2019-09-03HDB: Call lua->init() before initScriptNipun Garg
2019-09-03HDB: Fix allocation problem with g_hdbNipun Garg
2019-09-03HDB: Load MAP00_DEMO_LUANipun Garg
2019-09-03HDB: Remove LuaScript initialization from hdb.cppNipun Garg
2019-09-03HDB: Correct the include paths from X.h to hdb/X.hNipun Garg
2019-09-03HDB: Add *g_hdb to access the subsystemsNipun Garg
2019-09-03HDB: Add stripComments() to strip C-style commentsNipun Garg
2019-09-03HDB: Modify setGameFlags() to getGameFlags()Nipun Garg
2019-09-03HDB: Add LuaScript::initScriptNipun Garg
2019-09-03HDB: Check if demo version is runningNipun Garg
2019-09-03HDB: Test LuaScript::executeFileNipun Garg
2019-09-03HDB: Toogle the control flow of HDBGame::init()Nipun Garg
2019-09-03HDB: Add Lua subsystemNipun Garg
2019-09-03HDB: Draw the t32_ground1 tile to the screenNipun Garg
2019-09-03HDB: Refactor readStream() into findFirstData()Nipun Garg
2019-09-03HDB: Correct the PixelFormat to 565Nipun Garg
2019-09-03HDB: Load the logo screen and display it to screenNipun Garg
2019-09-03HDB: Fix Coding and Formatting Conventions issuesNipun Garg
2019-09-03HDB: Fix Endian bug with MPC Signature. LE->BENipun Garg
2019-09-03HDB: Setup system for drawing Title ScreenNipun Garg
2019-09-03HDB: Fix Code Formatting ConventionsNipun Garg
2019-09-03HDB: Add the GameState and State ManagementNipun Garg
2019-09-03HDB: Move the readMPC function to the file-managerNipun Garg
2019-09-03HDB: Fix the PixelFormat to hardcoded valueNipun Garg
2019-09-03HDB: Setup first Drawing SurfaceNipun Garg