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path: root/engines/hdb/lua-script.cpp
AgeCommit message (Expand)Author
2019-09-03HDB: Change filenames to full-game versionsNipun Garg
2019-09-03HDB: Fix variables according to Naming ConventionsNipun Garg
2019-09-03HDB: Make sure there is no OOB access for patched scriptsEugene Sandulenko
2019-09-03HDB: Add ScriptPatches for upvalues and setglobalNipun Garg
2019-09-03HDB: Add ScriptPatches for setglobal functionNipun Garg
2019-09-03HDB: Add scriptPatch and add in sanitizeScriptNipun Garg
2019-09-03HDB: Hid Lua execution trace to debug level 8Eugene Sandulenko
2019-09-03HDB: Add error handling during level_init executionEugene Sandulenko
2019-09-03HDB: Add executeFile to LuaScriptNipun Garg
2019-09-03HDB: Refer to the Lua error handlerEugene Sandulenko
2019-09-03HDB: Added more debugging facilitiesEugene Sandulenko
2019-09-03HDB: Move debugging facilities earlier in the codeEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03JANITORIAL: Whitespace fixesEugene Sandulenko
2019-09-03HDB: Added quick & dirty Lua tracingEugene Sandulenko
2019-09-03HDB: Add init() to load the GLOBAL_LUA codeNipun Garg
2019-09-03HDB: Remove the char *name arg from initScriptNipun Garg
2019-09-03HDB: Load GLOBAL_LUA in initScriptNipun Garg
2019-09-03HDB: Modify stripComments to sanitizeScriptNipun Garg
2019-09-03HDB: Add stubs for the Lua extensionsNipun Garg
2019-09-03HDB: Change comments from /**/ to #if 0 ... #endifNipun Garg
2019-09-03HDB: Add *g_hdb to access the subsystemsNipun Garg
2019-09-03HDB: Add stripComments() to strip C-style commentsNipun Garg
2019-09-03HDB: Add LuaScript::initScriptNipun Garg
2019-09-03HDB: Add _systemInit check to LuaScriptNipun Garg
2019-09-03HDB: Add the LuaScript class to integrate LuaNipun Garg