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path: root/engines/hdb/lua-script.cpp
AgeCommit message (Expand)Author
2019-09-03HDB: Add cineSetAnimFrame() Lua functionNipun Garg
2019-09-03HDB: Add cineAnimEntity() Lua functionNipun Garg
2019-09-03HDB: Add cineStop() Lua functionNipun Garg
2019-09-03HDB: Add cineMoveMaskedPic() Lua functionNipun Garg
2019-09-03HDB: Add setInfobarDark() Lua functionNipun Garg
2019-09-03HDB: Add cineDialog() Lua functionNipun Garg
2019-09-03HDB: Fix crash when executing Lua with debug optionsEugene Sandulenko
2019-09-03HDB: Unstub cine functions for fore/backgroundNipun Garg
2019-09-03HDB: Unstub setBackground() and setForeground()Nipun Garg
2019-09-03HDB: Clean up Lua stack after script executionEugene Sandulenko
2019-09-03HDB: Remove animEntity stubNipun Garg
2019-09-03HDB: Remove cineEntityFace stubNipun Garg
2019-09-03HDB: Remove cineMoveEntity stubNipun Garg
2019-09-03HDB: Remove cineLockPlayer + cineUnlockPlayer stubNipun Garg
2019-09-03HDB: Fixed nu,ber of parameters when calling Lua functionsEugene Sandulenko
2019-09-03HDB: Added Lua print stack utility functionEugene Sandulenko
2019-09-03HDB: Add getStringOffStack()Nipun Garg
2019-09-03HDB: Complete cineUse stub in lua-script.cppNipun Garg
2019-09-03HDB: Call locateEntity to complete stubsNipun Garg
2019-09-03HDB: Set the Entity Spawn names in LuaNipun Garg
2019-09-03HDB: Add init code for all AI EntitiesNipun Garg
2019-09-03HDB: Complete cineSetEntity and setEntity stubsNipun Garg
2019-09-03HDB: Change the type of _cineAbortFuncNipun Garg
2019-09-03HDB: Fix type cast formatting errorsNipun Garg
2019-09-03HDB: Fix argument type in checkParametersNipun Garg
2019-09-03HDB: Complete the fade stubs in lua-script.cppNipun Garg
2019-09-03HDB: Complete stubs: cineWait + cineWaitUntilDoneNipun Garg
2019-09-03HDB: Complete the cineMoveCamera stubNipun Garg
2019-09-03HDB: Complete the cineResetCamera stubNipun Garg
2019-09-03HDB: Complete the SetCamera stub in lua-script.cppNipun Garg
2019-09-03HDB: Fill out the cineStart stub in lua-script.cppNipun Garg
2019-09-03HDB: Add checkParameters() to LuaScriptNipun Garg
2019-09-03HDB: Add support to call Lua functionsNipun Garg
2019-09-03HDB: Change filenames to full-game versionsNipun Garg
2019-09-03HDB: Fix variables according to Naming ConventionsNipun Garg
2019-09-03HDB: Make sure there is no OOB access for patched scriptsEugene Sandulenko
2019-09-03HDB: Add ScriptPatches for upvalues and setglobalNipun Garg
2019-09-03HDB: Add ScriptPatches for setglobal functionNipun Garg
2019-09-03HDB: Add scriptPatch and add in sanitizeScriptNipun Garg
2019-09-03HDB: Hid Lua execution trace to debug level 8Eugene Sandulenko
2019-09-03HDB: Add error handling during level_init executionEugene Sandulenko
2019-09-03HDB: Add executeFile to LuaScriptNipun Garg
2019-09-03HDB: Refer to the Lua error handlerEugene Sandulenko
2019-09-03HDB: Added more debugging facilitiesEugene Sandulenko
2019-09-03HDB: Move debugging facilities earlier in the codeEugene Sandulenko
2019-09-03HDB: Fix warningsEugene Sandulenko
2019-09-03JANITORIAL: Whitespace fixesEugene Sandulenko
2019-09-03HDB: Added quick & dirty Lua tracingEugene Sandulenko
2019-09-03HDB: Add init() to load the GLOBAL_LUA codeNipun Garg
2019-09-03HDB: Remove the char *name arg from initScriptNipun Garg