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path: root/engines/hopkins/anim.cpp
AgeCommit message (Expand)Author
2012-10-28HOPKINS: Replace some 0/1 by false/true for boolean variablesStrangerke
2012-10-29HOPKINS: Added lots of shouldQuit() checks to the loops in the script codePaul Gilbert
2012-10-28HOPKINS: Fix buffer overruns in the PLAY_SEQ2 methodPaul Gilbert
2012-10-28HOPKINS: Some cleanup of field types and comparisons in PLAY_SEQ/PLAY_SEQ2Paul Gilbert
2012-10-28HOPKINS: Added code to delete saved temporary screen .SCR filesPaul Gilbert
2012-10-24HOPKINS: Created new SaveFileManager class to handle save file related codePaul Gilbert
2012-10-23HOPKINS: Minor string and comment fixPaul Gilbert
2012-10-22HOPKINS: Fix gcc identified warningsPaul Gilbert
2012-10-20HOPKINS: Add some translated comments to function namesStrangerke
2012-10-16HOPKINS: Bugfixes for scene animations initialisationPaul Gilbert
2012-10-13HOPKINS: Reimplemented animation player methodPaul Gilbert
2012-10-13HOPKINS: Corrected some file exists callsPaul Gilbert
2012-10-11HOPKINS: Added explicit int16 cast to all READ_LE_UINT16 accesses.Paul Gilbert
2012-10-10HOPKINS: Changed PTRNUL from being 0 to an explicitly allocated pointer.Paul Gilbert
2012-10-10HOPKINS: Fixed loading in CHARGE_BANK_SPRITE1Paul Gilbert
2012-10-06HOPKINS: Converted the file manager from static to a standard manager classPaul Gilbert
2012-10-05HOPKINS: Implemented PLAY_SEQ2Paul Gilbert
2012-10-05HOPKINS: Implemented sequence playerPaul Gilbert
2012-10-05HOPKINS: Implemented lots more of the remaining stubbed methodsPaul Gilbert
2012-10-03HOPKINS: Implemented more stubbed object manager methodsPaul Gilbert
2012-09-30HOPKINS: Changed all __int16 to intPaul Gilbert
2012-09-30HOPKINS: Implemented more object manager methodsPaul Gilbert
2012-09-23HOPKINS: Added extra shouldQuit check to animation playerPaul Gilbert
2012-09-19HOPKINS: Initial implementation of some code that will be needed for cursor d...Paul Gilbert
2012-09-16HOPKINS: Implemented BOB_ANIM_ON and BOB_ANIM_OFFPaul Gilbert
2012-09-16HOPKINS: Implementing code for CHARGE_ANIM and dependent methodsPaul Gilbert
2012-09-15HOPKINS: Implemented Vbe decoding so introduction now runsPaul Gilbert
2012-09-15HOPKINS: initial implementation of INTORUN methodPaul Gilbert
2012-09-15HOPKINS: Cleanup and refactoring of frame counting and delaysPaul Gilbert
2012-09-15HOPKINS: Initial implementation of main animation player methodPaul Gilbert