Age | Commit message (Collapse) | Author |
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to clarify the result of the function
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speech loading
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English demo
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Before starting an "Swav" sound, check that its sound handle isn't
already used. If it is, stop it. When skipping a movie, it still
(incorrectly?) goes through the motions of playing the remaining
frames, including starting any movie sounds on the way.
This would cause us to lose the handle to the sound that was
currently playing in the "Swav" slot, and I *think* that's what
ended up confusing things. I'm still not entirely sure exactly
what was happening.
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BeOS and OS/2 versions
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A large part of cadavre.mod is broken. No new notes play, and only
the old background sounds remain. It's possible, perhaps even
probable, that the original MOD player didn't have this problem,
but all standalone players I've tried do, so I'm assuming it's the
file that's broken. We work around it by changing the length of
the song after it's been loaded to only include the good parts.
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for the help
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before. This fixes it.
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Also, remove the unused VGA folder.
This is the first step to remove constructFilename() and associated functions.
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avoid a memory leak
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