Age | Commit message (Collapse) | Author |
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Work on inventory add/remove debug menu.
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Fix pan bug in starship enterprise scene
Add sequence opcode name to debug log
Hack to fix endless loop bug outside the starship enterprise
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Wire up startScriptThread2() calls.
Add namedpoint logic.
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and BBDOU)
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- Fix pause/unpause opcodes
- Reduce debug output
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- Only works in Duckman at the moment
- Only via the ScummVM main menu for now, save/load via the game's menu to be implemented
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reduce debug output
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implemented yet
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Still work-in-progress, missing functionality and buggy
Maybe needs some work for BBDOU where this isn't implemented yet.
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menu
Also change some input functions to return uint istead of byte to allow bigger bitmasks.
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reader/system
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