Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-20 | ILLUSIONS: Use actor flag instead of magic number | Eric Fry | |
2018-07-20 | ILLUSIONS: Implement sequence opcode 32 | johndoe123 | |
(cherry picked from commit 30cdb32) | |||
2018-07-20 | ILLUSIONS: always use braces for loops | Eric Fry | |
2018-07-20 | ILLUSIONS: Add logic to enable palette cycling sequence | Eric Fry | |
2018-07-20 | ILLUSIONS: Add more logging | Eric Fry | |
Add todo to check named point on opAppearForeignActor | |||
2018-07-20 | ILLUSIONS: Replace 0x40004 with CURSOR_OBJECT_ID constant | Eric Fry | |
Fix pan bug in starship enterprise scene Add sequence opcode name to debug log Hack to fix endless loop bug outside the starship enterprise | |||
2018-07-20 | ILLUSIONS: Rename some actor flags | Eric Fry | |
2018-07-20 | ILLUSIONS: Replace actor flag magic values with enum definitions | Eric Fry | |
2018-07-20 | ILLUSIONS: Move palette code from Screen to new ScreenPalette class | johndoe123 | |
2018-07-20 | ILLUSIONS: DUCKMAN: Implement load game from the game's menu system | johndoe123 | |
- Fix pause/unpause opcodes - Reduce debug output | |||
2018-07-20 | ILLUSIONS: DUCKMAN: Implement special opcode 160013, also fix Input and ↵ | johndoe123 | |
reduce debug output | |||
2018-07-20 | ILLUSIONS: Move resource-related files into resources subdirectory | johndoe123 | |
2018-07-20 | ILLUSIONS: Start refactoring the resource system (not done yet) | johndoe123 | |
2018-07-20 | ILLUSIONS: Rename file scriptman,* to scriptstack.* and remove unneccessary ↵ | johndoe123 | |
includes of it | |||
2018-07-20 | ILLUSIONS: Add sound effects | johndoe123 | |
- Fix priority bugs in Duckman - Add more script and sequence opcodes | |||
2018-07-20 | ILLUSIONS: Implement pathfinding | johndoe123 | |
2018-07-20 | ILLUSIONS: Add more script and sequence for Duckman | johndoe123 | |
2018-07-20 | ILLUSIONS: Implement palette shifting and color shadow table | johndoe123 | |
2018-07-20 | ILLUSIONS: Implement RegionLayer and related code | johndoe123 | |
2018-07-20 | ILLUSIONS: More work on Duckman | johndoe123 | |
- Implement inventory - Ad more script and sequence opcodes - Adjust existing code | |||
2018-07-20 | ILLUSIONS: More work on Duckman | johndoe123 | |
- Implement dialogs - Change Camera class for Duckman | |||
2018-07-20 | ILLUSIONS: More work on Duckman | johndoe123 | |
2018-07-20 | ILLUSIONS: Refactor code in preparation for the Duckman engine | johndoe123 | |
2018-07-20 | ILLUSIONS: Implement calcPointDirection | johndoe123 | |
- Implement sequence opcode 1 | |||
2018-07-20 | ILLUSIONS: Fix special code functions thread notifying (used wrong thread value) | johndoe123 | |
- Add more script and sequence opcodes | |||
2018-07-20 | ILLUSIONS: Fix bug which occured when trying to walk while talking | johndoe123 | |
- Fix minor bugs - Work on talk thread handling | |||
2018-07-20 | ILLUSIONS: Add more script opcodes | johndoe123 | |
- Add support for duplicate keys to the dictionary - Add trigger functions support - Improve inventory, now items can be clicked | |||
2018-07-20 | ILLUSIONS: Implement inventory | johndoe123 | |
- Implement cursor camera tracking - Various bugfixes | |||
2018-07-20 | ILLUSIONS: Additions in various places | johndoe123 | |
- Add NamedPoint and related code - Remove some debug output - Fix right mouse button input - Add bubble code - Add BBDOU inventory skeleton | |||
2018-07-20 | ILLUSIONS: Implement more script opcodes | johndoe123 | |
2018-07-20 | ILLUSIONS: Add more script opcodes and fix/add stuff along the way | johndoe123 | |
- Unload backgrounds - Add transparent sprite drawing - Add AbortableThread | |||
2018-07-20 | ILLUSIONS: Add more script opcodes | johndoe123 | |
2018-07-20 | ILLUSIONS: Add more script opcodes and related | johndoe123 | |
2018-07-20 | ILLUSIONS: Implement more sequence opcodes and work on the graphics system | johndoe123 | |
2018-07-20 | ILLUSIONS: Add SequenceOpcodes skeleton class | johndoe123 | |