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path: root/engines/kyra/animator_mr.cpp
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2012-06-13KYRA: Reduce amount of updateScreen calls.Johannes Schickel
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the updateScreen calls saved were introduced by us implementing the original behavior of hiding the mouse before drawing onto the screen and showing it again afterwards, since the mouse cursor is not drawn on the game screen in our implementation (and unlike in the original) this is not necessary.
2012-01-08KYRA: Cleanup v2 item animation a little bit.Johannes Schickel
2011-09-08KYRA: Made some more static data const.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-09KYRA: Get rid of most snprintf usages.Johannes Schickel
Thanks to digitall for his initial patch, which I only altered slightly.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
Some backends may break as I only compiled SDL
2011-04-07KYRA: Cleanup background music looping of Kyra3.Johannes Schickel
2010-01-29Fix use of undefined behavior. (Thanks to syke for reporting)Johannes Schickel
svn-id: r47685
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-05-19Formatting.Johannes Schickel
svn-id: r40717
2009-05-19Remov lots of superfluous debug output.Johannes Schickel
svn-id: r40715
2009-05-10LOL: - added some spell casting (spark, heal, swarm)Florian Kagerer
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-05-19- Fixed out of bounds bug in KyraEngine_MR::updateItemAnimationsJohannes Schickel
- Clean up in KyraEngine_HoF::updateItemAnimations svn-id: r32189
2008-05-16cleanupFlorian Kagerer
svn-id: r32144
2008-05-12- Moved some opcodes to KyraEngine_v1Johannes Schickel
- Little variable renaming svn-id: r32053
2008-05-10fix missing animation for golden neck ringFlorian Kagerer
svn-id: r31977
2008-05-10Simplification in updateItemAnimations in KyraEngine_HoF and KyraEngine_MR.Johannes Schickel
svn-id: r31976
2008-05-10(hopefully) fix bug in last commitFlorian Kagerer
svn-id: r31975
2008-05-10implement item animations for MRFlorian Kagerer
svn-id: r31973
2008-05-04Moved more opcodes to KyraEngine_v2.Johannes Schickel
svn-id: r31859
2008-05-03- Moved newShape/temporaryScript code to KyraEngine_v2.Johannes Schickel
- Renamed newShape/temporaryScript code to animationScript. svn-id: r31841
2008-05-02- Renamed ScreenAnimator -> Animator_v1Johannes Schickel
- Moved addItemToAnimList and deleteItemAnimEntry to KyraEngine_v2. svn-id: r31831
2008-05-02- Renamed TextDisplayer_v2 to TextDisplayer_HoFJohannes Schickel
- Moved some character shape code to KyraEngine_v2 svn-id: r31821
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817