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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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debugger.cpp
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Author
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
KYRA: Clean up of header includes.
Johannes Schickel
2010-12-07
DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
Max Horn
2010-11-01
KYRA: Pause engine when the debugger is open.
Johannes Schickel
2010-11-01
GUI: Add GCC_PRINTF to GUI::Debugger::DebugPrintf & fix resulting warnings
Max Horn
2010-08-24
KYRA: Cleanup.
Johannes Schickel
2010-07-17
DEBUGGER: Simplify how our console debugger works / is used
Max Horn
2009-06-22
Changed Screen::loadPalette to take a reference to a Palette object instead o...
Johannes Schickel
2009-06-22
- Changed the following Screen functions to take a reference to a Palette obj...
Johannes Schickel
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-02
Fix bug #2799905 "WINCE: Compilation broken".
Johannes Schickel
2009-06-01
- Add some basic debugger for Lands of Lore.
Johannes Schickel
2009-05-12
Cleanup.
Johannes Schickel
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-05-23
Added 'enter' command to kyra1 debugger again.
Johannes Schickel
2008-05-11
- Renamed KyraEngine to KyraEngine_v1
Johannes Schickel
2008-05-11
Consisteny fixes:
Johannes Schickel
2008-05-06
Fixed possible crash in Debugger_v2 when using 'give'.
Johannes Schickel
2008-05-04
- Shared checkInput code between kyra2 and kyra3
Johannes Schickel
2008-05-02
Started to refactor kyra2/kyra3 code to a common base. (regressions possible,...
Johannes Schickel
2008-04-25
Oops... fixes compiling.
Johannes Schickel
2008-04-25
- Committed slightly modified patch #1951735 "kyra3: debugger and "give" comm...
Johannes Schickel
2008-04-12
- some refactoring for Kyra3
Johannes Schickel
2008-03-28
Refactored Kyrandia GUI code a bit.
Johannes Schickel
2008-03-27
Made some more former kyra1 specific debug commands available for HoF.
Johannes Schickel
2008-03-27
Enabled gamespeed debug command also for Kyra1.
Johannes Schickel
2008-03-27
Fixed palette loading debug command for amiga version.
Johannes Schickel
2008-03-27
Added debugger command to set screen palette.
Johannes Schickel
2008-03-21
- improved timer information output in debugger
Johannes Schickel
2008-03-17
- implement debugger commands: gamespeed and pass_codes
Florian Kagerer
2008-03-09
- implemented cauldron handling for HoF (needs some more testing though)
Johannes Schickel
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-24
- added a new generic debugger command 'facings'
Johannes Schickel
2007-09-24
Added debugger support for kyra2.
Johannes Schickel
2007-09-23
Added command to enable screen debug functionallity. (instead of the old comp...
Johannes Schickel
2007-09-23
Added debugger command to list the birthstone gems.
Johannes Schickel
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-07-29
- Kyrandia 1 works again
Johannes Schickel
2007-07-29
Restructure Kyrandia sourcecode (part 2, compiling works again)
Johannes Schickel
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-15
Formatting/Cleanup.
Johannes Schickel
2006-09-16
Overhaul of the debugger code
Max Horn
2006-03-07
Added the proper death dialog, changed the sequence skipping code a bit to avoid
Oystein Eftevaag
2006-02-14
Made the kyra debug extensions more generic, i.e. scumm engine could replace
Johannes Schickel
2006-02-14
Reworked kyra debug output system. Now he have special kyra intern debug leve...
Johannes Schickel
2006-02-11
Moved engines to the new engines/ directory
Max Horn