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path: root/engines/kyra/gui_lok.h
AgeCommit message (Expand)Author
2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - more work on ingame menusathrxx
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28KYRA: Clean up of header includes.Johannes Schickel
2011-04-07KYRA: Cleanup static variable usage in LoK.Johannes Schickel
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for con...Max Horn
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3...Florian Kagerer
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
2008-08-20Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Withou...Johannes Schickel
2008-08-02Proper fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
2008-08-02Fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
2008-06-24Added const to some static data.Johannes Schickel
2008-05-12Added do { ... } while (0) to the GUI_V* macros, so that they will work asTorbjörn Andersson
2008-05-12Renamed preprocessor constants to match file names.Torbjörn Andersson
2008-05-11Consisteny fixes:Johannes Schickel