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path: root/engines/kyra/gui_lol.cpp
AgeCommit message (Expand)Author
2009-03-24LOL: - implemented lots of opcodes and fixed a few bugsFlorian Kagerer
2009-03-21LOL: The guards will now attack you when you throw certain items at them. The...Florian Kagerer
2009-03-16LOL: - implemented item throwingFlorian Kagerer
2009-03-15LOL: - implemented original style random number generator for moving around t...Florian Kagerer
2009-03-15LOL: - added some missing animations for the shopsFlorian Kagerer
2009-03-14LOL: magic atlas can now be picked up (but it can't be used)Florian Kagerer
2009-03-10LOL: - some opcodes and interface code so that you can at least get out of th...Florian Kagerer
2009-03-09LOL: - fixed inventory bugFlorian Kagerer
2009-03-08LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex...Florian Kagerer
2009-03-04Ease conditional LoL compiling with build systems not based on the default one.Johannes Schickel
2009-03-03LOL: implemented some walking code for the monstersFlorian Kagerer
2009-03-01LOL: implement some opcodes for dialogue sequencesFlorian Kagerer
2009-03-01LOL: implemented some monster related code (monsters now get placed in the ma...Florian Kagerer
2009-02-23LOL: - some more work on the interface (you can now click on the banners and ...Florian Kagerer
2009-02-21LOL: implemented timers (only text fading for now)Florian Kagerer
2009-02-21LOL: some work on inventory/item handlingFlorian Kagerer
2009-02-16LOL: - more work on the user interfaceFlorian Kagerer
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3...Florian Kagerer
2009-02-14LOL: fixed a bug in moveParty() and implemented some more gui codeFlorian Kagerer
2009-02-14LOL: fixed bug in text displayer and some cleanupFlorian Kagerer
2009-02-14LOL:Florian Kagerer
2009-02-02KYRA: cleanupFlorian Kagerer
2009-02-01svn-id: r36178Florian Kagerer
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show up....Florian Kagerer