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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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gui_lol.cpp
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Author
2009-06-29
Changed LoLEngine::setPaletteBrightness to take an Palette object.
Johannes Schickel
2009-06-22
Changed Screen::getPalette to return a reference to a Palette object.
Johannes Schickel
2009-06-22
Got rid of Screen::_currentPalette.
Johannes Schickel
2009-06-21
LOL: - implemented support for "floating cursors"
Florian Kagerer
2009-06-21
Cleanup.
Johannes Schickel
2009-06-21
Fix slider buttons in LoL (and some minor cleanup).
Johannes Schickel
2009-06-21
Cleanup: Change LoL code to use KYRA volume handling.
Johannes Schickel
2009-06-21
LOL: - implemented audio menu
Florian Kagerer
2009-06-21
Moved CP850<->ISO-8859-1 conversion to Util.
Johannes Schickel
2009-06-20
LOL: minor fix for save menu
Florian Kagerer
2009-06-20
LOL: cleanup
Florian Kagerer
2009-06-20
LOL: implemented save menu
Florian Kagerer
2009-06-19
LOL: - implemented delete menu
Florian Kagerer
2009-06-19
LOL: - implemented bezel cup opcode
Florian Kagerer
2009-06-16
LOL: implemented options menu (settings aren't saved yet)
Florian Kagerer
2009-06-15
LOL: implemented quit menu
Florian Kagerer
2009-06-15
LOL: - started on the ingame menu code (death menu, load menu and main menu)
Florian Kagerer
2009-06-09
- Moved Screen_v2::copyWsaRect to Screen::copyWsaRect
Johannes Schickel
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-02
Remove "_smoothScrollTimer" from LoLEngine, it was only used as local variabl...
Johannes Schickel
2009-05-31
LOL: prevent saving/loading in inventory screen
Florian Kagerer
2009-05-29
More formatting.
Johannes Schickel
2009-05-29
Formatting.
Johannes Schickel
2009-05-29
Cleanup.
Johannes Schickel
2009-05-29
Enable autosaves in Lands of Lore.
Johannes Schickel
2009-05-28
LOL: - fix valgrind warning
Florian Kagerer
2009-05-24
Strip trailing whitespaces.
Johannes Schickel
2009-05-24
LOL: fixed some input code issues:
Florian Kagerer
2009-05-23
Cleanup.
Johannes Schickel
2009-05-22
Yet another fix for MSVC (it seems it initializes all pointers in debug mode ...
Johannes Schickel
2009-05-22
struct Button contains non POD members, thus don't use memset on it.
Johannes Schickel
2009-05-22
Change button list handling to closer match original. This fixes a crash when...
Johannes Schickel
2009-05-22
Cleanup.
Johannes Schickel
2009-05-21
Changed code to closer match original input handling.
Johannes Schickel
2009-05-21
LOL: - implemented freeze spell
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-18
LOL: fix "rest party" button (broken after changes to the button handling)
Florian Kagerer
2009-05-18
LOL: - implemented fog spell
Florian Kagerer
2009-05-18
Disable GMM save/load in certain scenes.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-17
Formatting.
Johannes Schickel
2009-05-11
LOL: - implemented inventory screen status icons
Florian Kagerer
2009-05-10
LOL: - fix last commit
Florian Kagerer
2009-05-10
LOL: - implemented rest party button
Florian Kagerer
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-27
LOL: added some drawing code and fixed some bugs
Florian Kagerer
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-04-04
LOL: implemented compass
Florian Kagerer
2009-04-04
LOL: correct character portrait positioning for "full screen sequences" (like...
Florian Kagerer
2009-04-03
LOL: - added support for magic atlas
Florian Kagerer
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