Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-07-24 | LOL: add support for Russian floppy version | athrxx | |
2011-07-04 | KYRA: cleanup last commit | athrxx | |
2011-07-04 | KYRA: fix ingame menu save slots | athrxx | |
- long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots | |||
2011-06-09 | KYRA: Add a default case to a switch statement. | Johannes Schickel | |
This includes a TODO, about what to do if we ever hit this case. | |||
2011-06-09 | KYRA: Get rid of most snprintf usages. | Johannes Schickel | |
Thanks to digitall for his initial patch, which I only altered slightly. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | KYRA: Fix compilation when LoL is disabled. | Johannes Schickel | |
2011-04-28 | KYRA: Clean up of header includes. | Johannes Schickel | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2010-10-28 | KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. | Johannes Schickel | |
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912 | |||
2010-07-16 | In the help of making the new C++ standard a better one, we will now no ↵ | Johannes Schickel | |
longer rely on using parent class names in friend classes of a subclass. svn-id: r50952 | |||
2010-05-17 | Some more enforcement of our formatting conventions in KYRA too. | Johannes Schickel | |
svn-id: r49069 | |||
2010-05-05 | Replace KYRA's strncpy and strncat usages by strlcpy/strlcat. | Johannes Schickel | |
svn-id: r48954 | |||
2010-02-17 | Use Common::KeyCode instead of int as key type for KeyMap. | Johannes Schickel | |
svn-id: r48078 | |||
2010-02-07 | LOL: fixed handling of invalid monster attack sfx in the Urbish mines ↵ | Florian Kagerer | |
(should fix bug no #2945950) svn-id: r47967 | |||
2010-01-29 | Fix yet another use of possibly undefined behavior reported by syke. | Johannes Schickel | |
svn-id: r47689 | |||
2010-01-29 | Fix use of undefined behavior. (Thanks to syke for reporting) | Johannes Schickel | |
svn-id: r47685 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-24 | Fixed warning. | Torbjörn Andersson | |
svn-id: r47504 | |||
2010-01-24 | LOL: save/load menu speed up | Florian Kagerer | |
svn-id: r47501 | |||
2010-01-22 | Silenced some more cppcheck warnings. Some of these may seem silly, but the way | Torbjörn Andersson | |
I figure it the changes are harmless at worst, and making them will make it easier to find real errors in the (still quite long) list of warnings. svn-id: r47443 | |||
2009-12-26 | LOL: - added workaround for portrait speech animations which would sometimes ↵ | Florian Kagerer | |
"freeze" - renamed some stuff svn-id: r46601 | |||
2009-10-23 | LOL: fixed minor regression | Florian Kagerer | |
svn-id: r45349 | |||
2009-10-11 | Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵ | Johannes Schickel | |
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916 | |||
2009-10-11 | Fix text input font for LoL PC98. | Johannes Schickel | |
svn-id: r44912 | |||
2009-10-11 | Cleanup. | Johannes Schickel | |
svn-id: r44906 | |||
2009-10-06 | KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵ | Florian Kagerer | |
typing savegame names - fixed some minor bugs svn-id: r44709 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-04 | LoL PC98: Fix thumbnail generation via ingame menu. | Johannes Schickel | |
svn-id: r44622 | |||
2009-10-04 | LOL/PC-98: fixed save menu | Florian Kagerer | |
svn-id: r44608 | |||
2009-10-04 | LOL: fixed minor bugs in text displayer | Florian Kagerer | |
svn-id: r44582 | |||
2009-10-03 | LOL/PC-98: add keyboard support | Florian Kagerer | |
svn-id: r44564 | |||
2009-10-03 | LOL/PC-98: fixed automap | Florian Kagerer | |
svn-id: r44554 | |||
2009-10-02 | LOL: cleanup | Florian Kagerer | |
svn-id: r44549 | |||
2009-10-02 | LOL/PC-98: fixed death menu, live/magic bar colors and money box | Florian Kagerer | |
svn-id: r44548 | |||
2009-10-02 | LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵ | Florian Kagerer | |
right) - fixed heal spell svn-id: r44547 | |||
2009-09-30 | LOL/PC-98: - fixed TIM dialogue button text colors | Florian Kagerer | |
- fixed menu text alignment svn-id: r44501 | |||
2009-09-30 | LOL/PC-98: - fix spell effect colors | Florian Kagerer | |
- fix some font color glitches svn-id: r44498 | |||
2009-09-30 | Cleanup: got rid of Screen::ShadeType. | Johannes Schickel | |
svn-id: r44487 | |||
2009-09-26 | LOL/PC-98: fix menu colors | Florian Kagerer | |
svn-id: r44381 | |||
2009-09-26 | LOL/PC-98: more fixes for text displayer and character inventory | Florian Kagerer | |
svn-id: r44380 | |||
2009-09-25 | LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll) | Florian Kagerer | |
svn-id: r44370 | |||
2009-09-13 | Fix gcc warning. | Johannes Schickel | |
svn-id: r44070 | |||
2009-09-06 | LOL: add message to load/delete menus when no save files are present | Florian Kagerer | |
svn-id: r43992 | |||
2009-09-06 | LOL: fixed bug in delete menu code | Florian Kagerer | |
svn-id: r43991 | |||
2009-09-06 | LOL: fixed warning | Florian Kagerer | |
svn-id: r43971 | |||
2009-09-06 | LOL/Floppy: fix menus | Florian Kagerer | |
svn-id: r43970 | |||
2009-09-05 | LOL/Floppy: fix compass | Florian Kagerer | |
svn-id: r43968 | |||
2009-09-05 | LOL: fix inventory drawing in floppy version | Florian Kagerer | |
svn-id: r43960 |