aboutsummaryrefslogtreecommitdiff
path: root/engines/kyra/gui_lol.cpp
AgeCommit message (Collapse)Author
2009-12-26LOL: - added workaround for portrait speech animations which would sometimes ↵Florian Kagerer
"freeze" - renamed some stuff svn-id: r46601
2009-10-23LOL: fixed minor regressionFlorian Kagerer
svn-id: r45349
2009-10-11Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵Johannes Schickel
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916
2009-10-11Fix text input font for LoL PC98.Johannes Schickel
svn-id: r44912
2009-10-11Cleanup.Johannes Schickel
svn-id: r44906
2009-10-06KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when ↵Florian Kagerer
typing savegame names - fixed some minor bugs svn-id: r44709
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04LoL PC98: Fix thumbnail generation via ingame menu.Johannes Schickel
svn-id: r44622
2009-10-04LOL/PC-98: fixed save menuFlorian Kagerer
svn-id: r44608
2009-10-04LOL: fixed minor bugs in text displayerFlorian Kagerer
svn-id: r44582
2009-10-03LOL/PC-98: add keyboard supportFlorian Kagerer
svn-id: r44564
2009-10-03LOL/PC-98: fixed automapFlorian Kagerer
svn-id: r44554
2009-10-02LOL: cleanupFlorian Kagerer
svn-id: r44549
2009-10-02LOL/PC-98: fixed death menu, live/magic bar colors and money boxFlorian Kagerer
svn-id: r44548
2009-10-02LOL/PC-98: - some more fixes for level graphics (shapes are still not quite ↵Florian Kagerer
right) - fixed heal spell svn-id: r44547
2009-09-30LOL/PC-98: - fixed TIM dialogue button text colorsFlorian Kagerer
- fixed menu text alignment svn-id: r44501
2009-09-30LOL/PC-98: - fix spell effect colorsFlorian Kagerer
- fix some font color glitches svn-id: r44498
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
svn-id: r44487
2009-09-26LOL/PC-98: fix menu colorsFlorian Kagerer
svn-id: r44381
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
svn-id: r44380
2009-09-25LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll)Florian Kagerer
svn-id: r44370
2009-09-13Fix gcc warning.Johannes Schickel
svn-id: r44070
2009-09-06LOL: add message to load/delete menus when no save files are presentFlorian Kagerer
svn-id: r43992
2009-09-06LOL: fixed bug in delete menu codeFlorian Kagerer
svn-id: r43991
2009-09-06LOL: fixed warningFlorian Kagerer
svn-id: r43971
2009-09-06LOL/Floppy: fix menusFlorian Kagerer
svn-id: r43970
2009-09-05LOL/Floppy: fix compassFlorian Kagerer
svn-id: r43968
2009-09-05LOL: fix inventory drawing in floppy versionFlorian Kagerer
svn-id: r43960
2009-09-02LOL: - fix speech/text settingsFlorian Kagerer
- start fixing floppy version svn-id: r43914
2009-08-16Fix format arugments in LoL code. (triggered via -Wformat-security)Johannes Schickel
svn-id: r43444
2009-06-29Changed LoLEngine::setPaletteBrightness to take an Palette object.Johannes Schickel
svn-id: r41943
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-21LOL: - implemented support for "floating cursors"Florian Kagerer
- prevent complete refresh for audio menu whenever a mouse button is pressed svn-id: r41734
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Fix slider buttons in LoL (and some minor cleanup).Johannes Schickel
svn-id: r41732
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-21Moved CP850<->ISO-8859-1 conversion to Util.Johannes Schickel
svn-id: r41720
2009-06-20LOL: minor fix for save menuFlorian Kagerer
svn-id: r41715
2009-06-20LOL: cleanupFlorian Kagerer
svn-id: r41714
2009-06-20LOL: implemented save menuFlorian Kagerer
svn-id: r41713
2009-06-19LOL: - implemented delete menuFlorian Kagerer
- fixed some bugs in the menu code svn-id: r41683
2009-06-19LOL: - implemented bezel cup opcodeFlorian Kagerer
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677
2009-06-16LOL: implemented options menu (settings aren't saved yet)Florian Kagerer
svn-id: r41596
2009-06-15LOL: implemented quit menuFlorian Kagerer
svn-id: r41560
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵Johannes Schickel
variable anyway. svn-id: r41119