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path: root/engines/kyra/gui_lol.cpp
AgeCommit message (Collapse)Author
2009-09-30LOL/PC-98: - fixed TIM dialogue button text colorsFlorian Kagerer
- fixed menu text alignment svn-id: r44501
2009-09-30LOL/PC-98: - fix spell effect colorsFlorian Kagerer
- fix some font color glitches svn-id: r44498
2009-09-30Cleanup: got rid of Screen::ShadeType.Johannes Schickel
svn-id: r44487
2009-09-26LOL/PC-98: fix menu colorsFlorian Kagerer
svn-id: r44381
2009-09-26LOL/PC-98: more fixes for text displayer and character inventoryFlorian Kagerer
svn-id: r44380
2009-09-25LOL/PC-98: fixed gui colors (money stash, live and magic bars, scroll)Florian Kagerer
svn-id: r44370
2009-09-13Fix gcc warning.Johannes Schickel
svn-id: r44070
2009-09-06LOL: add message to load/delete menus when no save files are presentFlorian Kagerer
svn-id: r43992
2009-09-06LOL: fixed bug in delete menu codeFlorian Kagerer
svn-id: r43991
2009-09-06LOL: fixed warningFlorian Kagerer
svn-id: r43971
2009-09-06LOL/Floppy: fix menusFlorian Kagerer
svn-id: r43970
2009-09-05LOL/Floppy: fix compassFlorian Kagerer
svn-id: r43968
2009-09-05LOL: fix inventory drawing in floppy versionFlorian Kagerer
svn-id: r43960
2009-09-02LOL: - fix speech/text settingsFlorian Kagerer
- start fixing floppy version svn-id: r43914
2009-08-16Fix format arugments in LoL code. (triggered via -Wformat-security)Johannes Schickel
svn-id: r43444
2009-06-29Changed LoLEngine::setPaletteBrightness to take an Palette object.Johannes Schickel
svn-id: r41943
2009-06-22Changed Screen::getPalette to return a reference to a Palette object.Johannes Schickel
svn-id: r41741
2009-06-22Got rid of Screen::_currentPalette.Johannes Schickel
svn-id: r41740
2009-06-21LOL: - implemented support for "floating cursors"Florian Kagerer
- prevent complete refresh for audio menu whenever a mouse button is pressed svn-id: r41734
2009-06-21Cleanup.Johannes Schickel
svn-id: r41733
2009-06-21Fix slider buttons in LoL (and some minor cleanup).Johannes Schickel
svn-id: r41732
2009-06-21Cleanup: Change LoL code to use KYRA volume handling.Johannes Schickel
svn-id: r41730
2009-06-21LOL: - implemented audio menuFlorian Kagerer
- menu settings now get saved - remove white spaces svn-id: r41729
2009-06-21Moved CP850<->ISO-8859-1 conversion to Util.Johannes Schickel
svn-id: r41720
2009-06-20LOL: minor fix for save menuFlorian Kagerer
svn-id: r41715
2009-06-20LOL: cleanupFlorian Kagerer
svn-id: r41714
2009-06-20LOL: implemented save menuFlorian Kagerer
svn-id: r41713
2009-06-19LOL: - implemented delete menuFlorian Kagerer
- fixed some bugs in the menu code svn-id: r41683
2009-06-19LOL: - implemented bezel cup opcodeFlorian Kagerer
- implemented font conversion for certain language specific characters in load game dialogue (only german atm) svn-id: r41677
2009-06-16LOL: implemented options menu (settings aren't saved yet)Florian Kagerer
svn-id: r41596
2009-06-15LOL: implemented quit menuFlorian Kagerer
svn-id: r41560
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-06-09- Moved Screen_v2::copyWsaRect to Screen::copyWsaRectJohannes Schickel
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398
2009-06-07Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use ↵Johannes Schickel
_flagsTable instead. svn-id: r41351
2009-06-02Remove "_smoothScrollTimer" from LoLEngine, it was only used as local ↵Johannes Schickel
variable anyway. svn-id: r41119
2009-05-31LOL: prevent saving/loading in inventory screenFlorian Kagerer
svn-id: r41080
2009-05-29More formatting.Johannes Schickel
svn-id: r40994
2009-05-29Formatting.Johannes Schickel
svn-id: r40991
2009-05-29Cleanup.Johannes Schickel
svn-id: r40989
2009-05-29Enable autosaves in Lands of Lore.Johannes Schickel
svn-id: r40988
2009-05-28LOL: - fix valgrind warningFlorian Kagerer
- fix more input code issues - add workround for another script bug (some invalid monster sound index in urbish mine level 2) svn-id: r40974
2009-05-24Strip trailing whitespaces.Johannes Schickel
svn-id: r40866
2009-05-24LOL: fixed some input code issues:Florian Kagerer
- party would move 2 steps instead of one when using keyboad while magic menu was open - viewing notes would abort at once instead of waiting for the next click svn-id: r40863
2009-05-23Cleanup.Johannes Schickel
svn-id: r40799
2009-05-22Yet another fix for MSVC (it seems it initializes all pointers in debug mode ↵Johannes Schickel
to 0xCCCCCCCC instead of 0). svn-id: r40796
2009-05-22struct Button contains non POD members, thus don't use memset on it.Johannes Schickel
svn-id: r40794
2009-05-22Change button list handling to closer match original. This fixes a crash ↵Johannes Schickel
when loading via GMM. svn-id: r40793
2009-05-22Cleanup.Johannes Schickel
svn-id: r40779
2009-05-21Changed code to closer match original input handling.Johannes Schickel
svn-id: r40770
2009-05-21LOL: - implemented freeze spellFlorian Kagerer
- fixed saveload code - added some opcode for the swamp svn-id: r40763