Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-11-23 | KYRA: Move SoundDigital declaration to its own header. | Johannes Schickel | |
2012-06-13 | KYRA: Reduce amount of updateScreen calls. | Johannes Schickel | |
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the updateScreen calls saved were introduced by us implementing the original behavior of hiding the mouse before drawing onto the screen and showing it again afterwards, since the mouse cursor is not drawn on the game screen in our implementation (and unlike in the original) this is not necessary. | |||
2011-12-26 | KYRA: (EOB) - Start implementing EOB1 party transfer (not working yet) | athrxx | |
(ScummVM specific solution which allows the selection of save files of all configured EOB1 targets) | |||
2011-12-26 | KYRA: (EOB) - extend save/load dialogue to support 990 slots | athrxx | |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon | |
2011-06-09 | KYRA: Get rid of most snprintf usages. | Johannes Schickel | |
Thanks to digitall for his initial patch, which I only altered slightly. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | KYRA: Fix compilation when LoL is disabled. | Johannes Schickel | |
2011-04-28 | KYRA: Clean up of header includes. | Johannes Schickel | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-04-07 | KYRA: Cleanup background music looping of Kyra3. | Johannes Schickel | |
2010-10-28 | KYRA: Rename KyraEngine::saveGameState to KyraEngine::saveGameStateIntern. | Johannes Schickel | |
This is to avoid name similarity between KyraEngine::saveGameState(Intern) and Engine::saveGameState. svn-id: r53912 | |||
2010-10-22 | KYRA: Adapt Kyra2+3 to use the newly added item type too. | Johannes Schickel | |
svn-id: r53697 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-07-29 | Fix saving of item in hand in HoF and MR. | Johannes Schickel | |
svn-id: r42892 | |||
2009-06-25 | Use Screen::loadPalette instead of Resource::loadFileToBuf. | Johannes Schickel | |
svn-id: r41877 | |||
2009-06-22 | - Changed the following Screen functions to take a reference to a Palette ↵ | Johannes Schickel | |
object: -> setScreenPalette -> fadePalette -> getFadeParams -> fadePalStep - Fixed initialization of 256 color palettes svn-id: r41743 | |||
2009-06-22 | Add wrapper functionality for copying full palettes. | Johannes Schickel | |
svn-id: r41742 | |||
2009-06-22 | Changed Screen::getPalette to return a reference to a Palette object. | Johannes Schickel | |
svn-id: r41741 | |||
2009-06-21 | Cleanup. | Johannes Schickel | |
svn-id: r41733 | |||
2009-06-21 | Fix slider buttons in LoL (and some minor cleanup). | Johannes Schickel | |
svn-id: r41732 | |||
2009-06-15 | LOL: - started on the ingame menu code (death menu, load menu and main menu) | Florian Kagerer | |
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557 | |||
2009-06-09 | - Moved Screen_v2::copyWsaRect to Screen::copyWsaRect | Johannes Schickel | |
- Made WSAMovie_v1::displayFrame code match the original - Changed WSAMovieAmiga::displayFrame to use Screen::copyWsaRect too - Got rid of '...' parameter usage in all WSA player classes svn-id: r41398 | |||
2009-06-08 | - Fix Screen_v2::wsaFrameAnimationStep, now the MR album and LoL intro demo ↵ | Johannes Schickel | |
WSAs will be correctly played - Made album page change in MR a bit slower, so it's visible at least svn-id: r41362 | |||
2009-05-29 | Formatting. | Johannes Schickel | |
svn-id: r40991 | |||
2009-05-19 | Formatting. | Johannes Schickel | |
svn-id: r40717 | |||
2009-05-19 | Remov lots of superfluous debug output. | Johannes Schickel | |
svn-id: r40715 | |||
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer | |
- fixed several bugs (not the one in the fighting system though) - added several opcodes. there shouldn't be any real show stoppers in the draracle cave now. - simplified wsa code (which required 4 lines of code for displaying a frame) - added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file) svn-id: r40420 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-09 | Error out on savegame load failure (again). | Johannes Schickel | |
svn-id: r34953 | |||
2008-11-09 | - Implemented Engine::saveGameState for KYRA | Johannes Schickel | |
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-14 | Fixed thumbnail creation / loading in kyra. | Johannes Schickel | |
svn-id: r34527 | |||
2008-09-01 | Merging more of the GSoC 2008 RTL branch: KYRA | Max Horn | |
svn-id: r34246 | |||
2008-08-20 | Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". ↵ | Johannes Schickel | |
(Without Max' compressed backward seeking support for now) svn-id: r34053 | |||
2008-07-08 | Updated KYRA to work with the new GMM implementation | Christopher Page | |
svn-id: r32959 | |||
2008-07-08 | KYRA works with the new GMM implementation | Christopher Page | |
svn-id: r32957 | |||
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page | |
svn-id: r32772 | |||
2008-05-12 | Don't restart music while changing music volume in Hof and MR. | Johannes Schickel | |
svn-id: r32069 | |||
2008-05-12 | - Moved some opcodes to KyraEngine_v1 | Johannes Schickel | |
- Little variable renaming svn-id: r32053 | |||
2008-05-11 | - Renamed KyraEngine to KyraEngine_v1 | Johannes Schickel | |
- kyra.* -> kyra_v1.* - scene.cpp -> scene_v1.cpp svn-id: r32044 | |||
2008-05-11 | Implemented helium mode support for Kyra3. | Johannes Schickel | |
svn-id: r32028 | |||
2008-05-11 | Implemented page switch animation in kyra3 album. | Johannes Schickel | |
svn-id: r32023 | |||
2008-05-11 | - Implemented kyra3 album (page switch animation not yet implemented) | Johannes Schickel | |
- Implemented opcode 25: o3_showAlbum svn-id: r32022 | |||
2008-05-10 | Implemented pausing of timers, this should fix some minor glitches. | Johannes Schickel | |
svn-id: r31985 | |||
2008-05-10 | - Added small delay to GUI_v2::getInput | Johannes Schickel | |
- Prevent kyra3 background music from stopping while menu is open svn-id: r31979 | |||
2008-05-07 | Fixed bug when starting new game from load menu. | Johannes Schickel | |
svn-id: r31935 | |||
2008-05-05 | - Implemented Kyra3 audio options menu, Helium mode still missing. | Johannes Schickel | |
- Fixed unitialized variable svn-id: r31881 | |||
2008-05-05 | Got rid of some code duplication. | Johannes Schickel | |
svn-id: r31880 | |||
2008-05-05 | Implemented support for Kyra3 game options menu (including studio audience ↵ | Johannes Schickel | |
and skip flag options). svn-id: r31879 |