Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-02 | Fix for bug #2035459 "KYRA1: long savegame names cause garbage". | Johannes Schickel | |
svn-id: r33518 | |||
2008-05-12 | Added do { ... } while (0) to the GUI_V* macros, so that they will work as | Torbjörn Andersson | |
expected if, for instance, someone writes "if (...) GUI_V1_MENU_ITEM( ... );" I don't expect anyone will want to write statements like that, but just to avoid nasty surprises... svn-id: r32049 | |||
2008-05-11 | Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for ↵ | Johannes Schickel | |
Kyra 2 and 3". svn-id: r32016 | |||
2008-05-10 | - Added small delay to GUI_v2::getInput | Johannes Schickel | |
- Prevent kyra3 background music from stopping while menu is open svn-id: r31979 | |||
2008-05-05 | - Implemented Kyra3 audio options menu, Helium mode still missing. | Johannes Schickel | |
- Fixed unitialized variable svn-id: r31881 | |||
2008-05-05 | Got rid of some code duplication. | Johannes Schickel | |
svn-id: r31880 | |||
2008-05-05 | - Added support for Kyra3 GUI (audio and game options not working yet) | Johannes Schickel | |
- Added support for loading directly from command line for Kyra3 svn-id: r31876 | |||
2008-05-04 | Initial common base between kyra2 and kyra3 GUI code. | Johannes Schickel | |
svn-id: r31867 | |||
2008-05-04 | Renamed kyra2 and kyra3 gui files. | Johannes Schickel | |
svn-id: r31866 | |||
2008-05-02 | Started to refactor kyra2/kyra3 code to a common base. (regressions ↵ | Johannes Schickel | |
possible, compiling currently broken) svn-id: r31817 | |||
2008-04-06 | Implemented support for Towns (and hopefully DOS floppy too) menus. | Johannes Schickel | |
svn-id: r31438 | |||
2008-04-05 | - Implemented delete savegame menu | Johannes Schickel | |
- Reverted hack introduced with last commit svn-id: r31395 | |||
2008-04-04 | Implemented audio menu, slider bars not moveable via mouse yet though. | Johannes Schickel | |
svn-id: r31384 | |||
2008-04-04 | Implemented game options menu. | Johannes Schickel | |
svn-id: r31378 | |||
2008-04-04 | Added support for quit game button. | Johannes Schickel | |
svn-id: r31376 | |||
2008-04-04 | Added partial support for main menu. Only load, save and resume buttons are ↵ | Johannes Schickel | |
working currently svn-id: r31375 | |||
2008-04-04 | This fixes the menus for fm-towns and floppy versions (only load and death ↵ | Florian Kagerer | |
menu atm). svn-id: r31373 | |||
2008-04-02 | Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour ↵ | Johannes Schickel | |
when Zanthia gets killed(?)". svn-id: r31360 | |||
2008-04-01 | Fixed bug in GUI code, should hopefully fix white boxes appearing around ↵ | Johannes Schickel | |
inventory. svn-id: r31355 | |||
2008-03-30 | Implement quit flag handling in Kyra2 GUI code. | Johannes Schickel | |
svn-id: r31336 | |||
2008-03-30 | Fixed bug which caused sometimes garbage text to be displayed. | Johannes Schickel | |
svn-id: r31335 | |||
2008-03-30 | - fixed savegame description loading in kyra1 | Johannes Schickel | |
- added Kyra2 load menu, currently just accessable from startup menu though svn-id: r31331 | |||
2008-03-28 | Changed HoF GUI code to use common GUI code now. | Johannes Schickel | |
svn-id: r31295 |