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path: root/engines/kyra/gui_v2.h
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2019-03-06KYRA: cleanup dirathrxx
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2014-02-18KYRA: Make GPL headers consistent in themselves.Johannes Schickel
2011-12-26KYRA: (EOB) - some refactoringathrxx
2011-12-26KYRA: (EOB) - more work on ingame menusathrxx
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
svn-id: r44624
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-05-23Cleanup.Johannes Schickel
svn-id: r40799
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
- made button processing code more accurate svn-id: r40442
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
svn-id: r35393
2008-08-25Implemented continous screen updating while waiting for text input in v2 ↵Johannes Schickel
GUI. (based on LoK implementation) svn-id: r34157
2008-08-02Fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
svn-id: r33518
2008-05-12Added do { ... } while (0) to the GUI_V* macros, so that they will work asTorbjörn Andersson
expected if, for instance, someone writes "if (...) GUI_V1_MENU_ITEM( ... );" I don't expect anyone will want to write statements like that, but just to avoid nasty surprises... svn-id: r32049
2008-05-11Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for ↵Johannes Schickel
Kyra 2 and 3". svn-id: r32016
2008-05-10- Added small delay to GUI_v2::getInputJohannes Schickel
- Prevent kyra3 background music from stopping while menu is open svn-id: r31979
2008-05-05- Implemented Kyra3 audio options menu, Helium mode still missing.Johannes Schickel
- Fixed unitialized variable svn-id: r31881
2008-05-05Got rid of some code duplication.Johannes Schickel
svn-id: r31880
2008-05-05- Added support for Kyra3 GUI (audio and game options not working yet)Johannes Schickel
- Added support for loading directly from command line for Kyra3 svn-id: r31876
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
svn-id: r31867
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
svn-id: r31866
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-06Implemented support for Towns (and hopefully DOS floppy too) menus.Johannes Schickel
svn-id: r31438
2008-04-05- Implemented delete savegame menuJohannes Schickel
- Reverted hack introduced with last commit svn-id: r31395
2008-04-04Implemented audio menu, slider bars not moveable via mouse yet though.Johannes Schickel
svn-id: r31384
2008-04-04Implemented game options menu.Johannes Schickel
svn-id: r31378
2008-04-04Added support for quit game button.Johannes Schickel
svn-id: r31376
2008-04-04Added partial support for main menu. Only load, save and resume buttons are ↵Johannes Schickel
working currently svn-id: r31375
2008-04-04This fixes the menus for fm-towns and floppy versions (only load and death ↵Florian Kagerer
menu atm). svn-id: r31373
2008-04-02Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour ↵Johannes Schickel
when Zanthia gets killed(?)". svn-id: r31360
2008-04-01Fixed bug in GUI code, should hopefully fix white boxes appearing around ↵Johannes Schickel
inventory. svn-id: r31355
2008-03-30Implement quit flag handling in Kyra2 GUI code.Johannes Schickel
svn-id: r31336
2008-03-30Fixed bug which caused sometimes garbage text to be displayed.Johannes Schickel
svn-id: r31335
2008-03-30- fixed savegame description loading in kyra1Johannes Schickel
- added Kyra2 load menu, currently just accessable from startup menu though svn-id: r31331
2008-03-28Changed HoF GUI code to use common GUI code now.Johannes Schickel
svn-id: r31295