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path: root/engines/kyra/gui_v2.h
AgeCommit message (Collapse)Author
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2009-10-04Change a couple places from 'end of namespace' to 'End of namespace', for ↵Max Horn
consistency svn-id: r44634
2009-10-04Some fixes to comply with our coding guidelines.Johannes Schickel
svn-id: r44624
2009-06-15LOL: - started on the ingame menu code (death menu, load menu and main menu)Florian Kagerer
- fixed regression in kyra gui code (broken menu highlighting) - fixed minor bug in animation code svn-id: r41557
2009-05-23Cleanup.Johannes Schickel
svn-id: r40799
2009-05-10LOL: - implemented rest party buttonFlorian Kagerer
- made button processing code more accurate svn-id: r40442
2009-02-15LOL: - implemented proper button processing (works exactly as in Kyra 2 and ↵Florian Kagerer
3, so we do have some code duplication atm, I just fixed right mouse button support for LOL) - keyboard control now works svn-id: r38190
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-16Switched kyra1 to use the same input functionality as kyra2 and kyra3.Johannes Schickel
svn-id: r35393
2008-08-25Implemented continous screen updating while waiting for text input in v2 ↵Johannes Schickel
GUI. (based on LoK implementation) svn-id: r34157
2008-08-02Fix for bug #2035459 "KYRA1: long savegame names cause garbage".Johannes Schickel
svn-id: r33518
2008-05-12Added do { ... } while (0) to the GUI_V* macros, so that they will work asTorbjörn Andersson
expected if, for instance, someone writes "if (...) GUI_V1_MENU_ITEM( ... );" I don't expect anyone will want to write statements like that, but just to avoid nasty surprises... svn-id: r32049
2008-05-11Committed slightly modified patch #1961830 "KYRA: Scroll wheel support for ↵Johannes Schickel
Kyra 2 and 3". svn-id: r32016
2008-05-10- Added small delay to GUI_v2::getInputJohannes Schickel
- Prevent kyra3 background music from stopping while menu is open svn-id: r31979
2008-05-05- Implemented Kyra3 audio options menu, Helium mode still missing.Johannes Schickel
- Fixed unitialized variable svn-id: r31881
2008-05-05Got rid of some code duplication.Johannes Schickel
svn-id: r31880
2008-05-05- Added support for Kyra3 GUI (audio and game options not working yet)Johannes Schickel
- Added support for loading directly from command line for Kyra3 svn-id: r31876
2008-05-04Initial common base between kyra2 and kyra3 GUI code.Johannes Schickel
svn-id: r31867
2008-05-04Renamed kyra2 and kyra3 gui files.Johannes Schickel
svn-id: r31866
2008-05-02Started to refactor kyra2/kyra3 code to a common base. (regressions ↵Johannes Schickel
possible, compiling currently broken) svn-id: r31817
2008-04-06Implemented support for Towns (and hopefully DOS floppy too) menus.Johannes Schickel
svn-id: r31438
2008-04-05- Implemented delete savegame menuJohannes Schickel
- Reverted hack introduced with last commit svn-id: r31395
2008-04-04Implemented audio menu, slider bars not moveable via mouse yet though.Johannes Schickel
svn-id: r31384
2008-04-04Implemented game options menu.Johannes Schickel
svn-id: r31378
2008-04-04Added support for quit game button.Johannes Schickel
svn-id: r31376
2008-04-04Added partial support for main menu. Only load, save and resume buttons are ↵Johannes Schickel
working currently svn-id: r31375
2008-04-04This fixes the menus for fm-towns and floppy versions (only load and death ↵Florian Kagerer
menu atm). svn-id: r31373
2008-04-02Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour ↵Johannes Schickel
when Zanthia gets killed(?)". svn-id: r31360
2008-04-01Fixed bug in GUI code, should hopefully fix white boxes appearing around ↵Johannes Schickel
inventory. svn-id: r31355
2008-03-30Implement quit flag handling in Kyra2 GUI code.Johannes Schickel
svn-id: r31336
2008-03-30Fixed bug which caused sometimes garbage text to be displayed.Johannes Schickel
svn-id: r31335
2008-03-30- fixed savegame description loading in kyra1Johannes Schickel
- added Kyra2 load menu, currently just accessable from startup menu though svn-id: r31331
2008-03-28Changed HoF GUI code to use common GUI code now.Johannes Schickel
svn-id: r31295