Age | Commit message (Expand) | Author |
2012-05-06 | KYRA: fix bug No. X. from http://forums.scummvm.org/viewtopic.php?t=11487 | athrxx |
2011-12-31 | KYRA: Slight formatting fixes. | Johannes Schickel |
2011-12-28 | KYRA: (LOL) - refactor item/monster structs | athrxx |
2011-11-04 | KYRA: (LOL) minor fix, cleanup and renaming | athrxx |
2011-08-07 | JANITORIAL: Remove trailing empty lines. | Christoph Mallon |
2011-06-04 | LOL: changed workaround for fireball bug | athrxx |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-11-17 | ENGINES: Change 'colour' to 'color' | Max Horn |
2010-10-29 | KYRA: match music settings with latest launcher code changes. | Florian Kagerer |
2010-10-23 | LOL: - fix invalid mem access | Florian Kagerer |
2010-10-22 | LOL: fix possible regressions | Florian Kagerer |
2010-10-22 | KYRA: More cleanup. | Johannes Schickel |
2009-10-18 | LOL: this should fix a valgrind warning | Florian Kagerer |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-06-25 | Strip trailing whitespaces and tabs. | Johannes Schickel |
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags... | Johannes Schickel |
2009-06-06 | LOL: fix flying item hit processing | Florian Kagerer |
2009-05-21 | Remove trailing tabs/whitespaces. | Johannes Schickel |
2009-05-10 | LOL: - implemented rest party button | Florian Kagerer |
2009-05-10 | LOL: - added some spell casting (spark, heal, swarm) | Florian Kagerer |
2009-04-25 | LOL: - Started implementing the fighting system. The damage inflicted is wron... | Florian Kagerer |
2009-03-24 | LOL: - implemented lots of opcodes and fixed a few bugs | Florian Kagerer |
2009-03-21 | LOL: The guards will now attack you when you throw certain items at them. The... | Florian Kagerer |
2009-03-16 | LOL: - implemented item throwing | Florian Kagerer |
2009-03-15 | LOL: - added some missing animations for the shops | Florian Kagerer |
2009-03-14 | LOL: - complete support for the three "special rooms" in the castle | Florian Kagerer |
2009-03-08 | LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex... | Florian Kagerer |
2009-03-06 | LOL: - some opcodes for the first throne room sequence | Florian Kagerer |
2009-03-04 | Ease conditional LoL compiling with build systems not based on the default one. | Johannes Schickel |
2009-03-01 | LOL: implemented some monster related code (monsters now get placed in the ma... | Florian Kagerer |
2009-02-23 | LOL: - some more work on the interface (you can now click on the banners and ... | Florian Kagerer |
2009-02-21 | LOL: implemented timers (only text fading for now) | Florian Kagerer |
2009-02-21 | LOL: some work on inventory/item handling | Florian Kagerer |
2009-02-14 | LOL: fixed bug in text displayer and some cleanup | Florian Kagerer |
2009-02-01 | svn-id: r36178 | Florian Kagerer |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2009-01-18 | LOL: Some drawing code and some opcodes so that the first scene will show up.... | Florian Kagerer |