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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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kyra
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items_lol.cpp
Age
Commit message (
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Author
2011-12-28
KYRA: (LOL) - refactor item/monster structs
athrxx
2011-11-04
KYRA: (LOL) minor fix, cleanup and renaming
athrxx
2011-08-07
JANITORIAL: Remove trailing empty lines.
Christoph Mallon
2011-06-04
LOL: changed workaround for fireball bug
athrxx
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-11-17
ENGINES: Change 'colour' to 'color'
Max Horn
2010-10-29
KYRA: match music settings with latest launcher code changes.
Florian Kagerer
2010-10-23
LOL: - fix invalid mem access
Florian Kagerer
2010-10-22
LOL: fix possible regressions
Florian Kagerer
2010-10-22
KYRA: More cleanup.
Johannes Schickel
2009-10-18
LOL: this should fix a valgrind warning
Florian Kagerer
2009-10-04
Change a couple places from 'end of namespace' to 'End of namespace', for con...
Max Horn
2009-06-25
Strip trailing whitespaces and tabs.
Johannes Schickel
2009-06-07
Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags...
Johannes Schickel
2009-06-06
LOL: fix flying item hit processing
Florian Kagerer
2009-05-21
Remove trailing tabs/whitespaces.
Johannes Schickel
2009-05-10
LOL: - implemented rest party button
Florian Kagerer
2009-05-10
LOL: - added some spell casting (spark, heal, swarm)
Florian Kagerer
2009-04-25
LOL: - Started implementing the fighting system. The damage inflicted is wron...
Florian Kagerer
2009-03-24
LOL: - implemented lots of opcodes and fixed a few bugs
Florian Kagerer
2009-03-21
LOL: The guards will now attack you when you throw certain items at them. The...
Florian Kagerer
2009-03-16
LOL: - implemented item throwing
Florian Kagerer
2009-03-15
LOL: - added some missing animations for the shops
Florian Kagerer
2009-03-14
LOL: - complete support for the three "special rooms" in the castle
Florian Kagerer
2009-03-08
LOL: fixed bug reported by MD5 (crashes and freezes caused by calls to non-ex...
Florian Kagerer
2009-03-06
LOL: - some opcodes for the first throne room sequence
Florian Kagerer
2009-03-04
Ease conditional LoL compiling with build systems not based on the default one.
Johannes Schickel
2009-03-01
LOL: implemented some monster related code (monsters now get placed in the ma...
Florian Kagerer
2009-02-23
LOL: - some more work on the interface (you can now click on the banners and ...
Florian Kagerer
2009-02-21
LOL: implemented timers (only text fading for now)
Florian Kagerer
2009-02-21
LOL: some work on inventory/item handling
Florian Kagerer
2009-02-14
LOL: fixed bug in text displayer and some cleanup
Florian Kagerer
2009-02-01
svn-id: r36178
Florian Kagerer
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-18
LOL: Some drawing code and some opcodes so that the first scene will show up....
Florian Kagerer