Age | Commit message (Expand) | Author |
2009-07-17 | Cleanup. | Johannes Schickel |
2009-06-25 | Add config option for Kyra1 16 color, it'll only use dithering when "16_color... | Johannes Schickel |
2009-06-21 | Cleanup. | Johannes Schickel |
2009-06-21 | Cleanup: Change LoL code to use KYRA volume handling. | Johannes Schickel |
2009-06-20 | LOL: implemented save menu | Florian Kagerer |
2009-06-14 | Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now in... | Johannes Schickel |
2009-06-07 | Remove LoLEngine::_gameFlags and convert all Lands of Lore code to use _flags... | Johannes Schickel |
2009-06-06 | KYRA/LOL: fix input code for japanese game versions | Florian Kagerer |
2009-06-01 | - Remove LoLEngine::delayUntil it was identical to KyraEngine_v1 in its funct... | Johannes Schickel |
2009-06-01 | LOL: - minor fix to the input code | Florian Kagerer |
2009-05-29 | More formatting. | Johannes Schickel |
2009-05-29 | Formatting. | Johannes Schickel |
2009-05-29 | Cleanup. | Johannes Schickel |
2009-05-27 | Prevent accidental MT-32 initialization for PC speaker output, when "native_m... | Johannes Schickel |
2009-05-27 | - Moved Sound implementation declarations to the newly added file sound_intern.h | Johannes Schickel |
2009-05-24 | LOL: fixed some input code issues: | Florian Kagerer |
2009-05-24 | Make various Sound functionality SoundHandle instead of filename based. | Johannes Schickel |
2009-05-22 | Handle mouse move events like the original. | Johannes Schickel |
2009-05-21 | Changed code to closer match original input handling. | Johannes Schickel |
2009-05-21 | Only process key/mouse press/release events in GUI. | Johannes Schickel |
2009-05-19 | Remov lots of superfluous debug output. | Johannes Schickel |
2009-05-18 | Don't crash on debugger shortcut when no debugger is present. (Fixes crash in... | Johannes Schickel |
2009-05-17 | Formatting. | Johannes Schickel |
2009-05-17 | Only set 'cdaudio' config entry, when FM-Towns version is present. | Johannes Schickel |
2009-05-17 | Audio related cleanup. | Johannes Schickel |
2009-05-17 | Disable CD audio for PC98 by default. | Johannes Schickel |
2009-05-17 | Handle keyboard button press immediately. | Johannes Schickel |
2009-04-18 | Add TODO. | Johannes Schickel |
2009-04-18 | We probably only have to update the screen once every updateInfo(). And, since | Torbjörn Andersson |
2009-03-04 | - Make Lands of Lore compileable optionally as suggested by _sev. (via ENABLE... | Johannes Schickel |
2009-02-16 | LOL: - more work on the user interface | Florian Kagerer |
2009-02-15 | LOL: - implemented proper button processing (works exactly as in Kyra 2 and 3... | Florian Kagerer |
2009-02-14 | LOL: | Florian Kagerer |
2009-02-01 | svn-id: r36178 | Florian Kagerer |
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn |
2009-01-21 | Fixed GMM save/load functionallity in kyra1. | Johannes Schickel |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-26 | Cleanup. | Johannes Schickel |
2008-12-25 | Fixed valgrind warning. | Johannes Schickel |
2008-12-16 | Switched kyra1 to use the same input functionality as kyra2 and kyra3. | Johannes Schickel |
2008-11-09 | Implemented Engine::syncSoundSettings properly for MIDI output. | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-03 | Preliminary support for loading via GMM for KYRA engine. | Johannes Schickel |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-14 | Added autosave support in Kyra. | Johannes Schickel |
2008-09-14 | Fixed regression introduced with r34522. (Now games without 'cdaudio' config ... | Johannes Schickel |
2008-09-14 | Only setup 'cdaudio' config default for FM-Towns/PC98. | Johannes Schickel |
2008-09-02 | Cleanup: Remove now unneeded KyraEngine_v1::quitGame. | Johannes Schickel |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-08-02 | add non-interactive lol demo | Florian Kagerer |