Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-20 | Fixed bad usage of functor objects. | Johannes Schickel | |
svn-id: r31607 | |||
2008-04-19 | - reworked tim handling | Johannes Schickel | |
- moved tim interpreter to new class TIMInterpreter svn-id: r31569 | |||
2008-04-12 | Cleanup. | Johannes Schickel | |
svn-id: r31495 | |||
2008-04-12 | - some refactoring for Kyra3 | Johannes Schickel | |
- removed unneeded map code in KyraEngine_v3 svn-id: r31488 | |||
2008-04-08 | - Set language to Common::UNK_LANG for multilanguage games (kyra2cd and ↵ | Johannes Schickel | |
kyra3) in detection code - Save language changes done in menu in HoF to the config file svn-id: r31454 | |||
2008-04-06 | Implemented support for Towns (and hopefully DOS floppy too) menus. | Johannes Schickel | |
svn-id: r31438 | |||
2008-04-06 | Oops. that shouldn't have been reverted by last committ. | Johannes Schickel | |
svn-id: r31433 | |||
2008-04-06 | svn-id: r31431 | Florian Kagerer | |
2008-04-06 | Fixed crash on startup when running japanese versions of Kyrandia. | Johannes Schickel | |
svn-id: r31428 | |||
2008-04-06 | Fixed various bugs in GUI_v2::processButtonList. | Johannes Schickel | |
This fixes bugs: - #1935827 "HoF: Buttons pressed state not available" - #1935219 "HoF: artefact after loading game" svn-id: r31422 | |||
2008-04-05 | - Changed quicksaves to use slots 990-998. | Johannes Schickel | |
- Made slots 990-999 not writeable for savegames via menu. - Temporary save in HoF now uses slot 999. svn-id: r31400 | |||
2008-04-04 | Implemented game options menu. | Johannes Schickel | |
svn-id: r31378 | |||
2008-04-04 | cleanup | Florian Kagerer | |
svn-id: r31374 | |||
2008-04-02 | Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour ↵ | Johannes Schickel | |
when Zanthia gets killed(?)". svn-id: r31360 | |||
2008-03-30 | Don't enter run loop when quit flag is set. | Johannes Schickel | |
svn-id: r31337 | |||
2008-03-30 | - fixed savegame description loading in kyra1 | Johannes Schickel | |
- added Kyra2 load menu, currently just accessable from startup menu though svn-id: r31331 | |||
2008-03-28 | Changed HoF GUI code to use common GUI code now. | Johannes Schickel | |
svn-id: r31295 | |||
2008-03-28 | Implemented command text fadeout. | Johannes Schickel | |
svn-id: r31285 | |||
2008-03-28 | - Clear input queue after loading game via hotkeys. | Johannes Schickel | |
- Fixed bug which caused the need for clicking twice to change pages in spellbook. svn-id: r31282 | |||
2008-03-28 | Implemented savegame loading via command line params -x/--save-slot. | Johannes Schickel | |
svn-id: r31281 | |||
2008-03-28 | Properly set sfx flag when playing digital SFX. | Johannes Schickel | |
svn-id: r31280 | |||
2008-03-28 | - some accuracy changes for KyraEngine_v2::snd_playSoundEffect() | Florian Kagerer | |
- fix one more skip flag bug in the sequence player - fix SoundTowns_v2::voicePlay() svn-id: r31278 | |||
2008-03-27 | Implemented opcode 74: o2_setSceneAnimPos2. | Johannes Schickel | |
svn-id: r31276 | |||
2008-03-26 | Prevents adding of events to input queue, which will not be processed anyway. | Johannes Schickel | |
svn-id: r31258 | |||
2008-03-26 | - reworked skip flag handling in some places again | Johannes Schickel | |
- hopefully fixed tons of warnings related to stackPosString svn-id: r31253 | |||
2008-03-26 | - fixed multiple voices playing at once (see bug #1926547 "HoF: Right mouse ↵ | Johannes Schickel | |
button messes up gameplay"). - fixed crash while uninitializing AdLib driver svn-id: r31252 | |||
2008-03-22 | Fix for bug #1922514 "HoF: palette artifacts when abom. snowman". | Johannes Schickel | |
svn-id: r31220 | |||
2008-03-21 | - Implemented opcode 97: o2_isAnySoundPlaying | Johannes Schickel | |
- reworked sound channel handling in HoF => fixed some voice related bugs svn-id: r31209 | |||
2008-03-20 | Add HoF CD demo. | Travis Howell | |
svn-id: r31205 | |||
2008-03-20 | Enabled some cursor related commented out code. | Johannes Schickel | |
svn-id: r31201 | |||
2008-03-18 | Implemented showing of credits after completing game. | Johannes Schickel | |
svn-id: r31186 | |||
2008-03-18 | - Implemented opcodes: | Johannes Schickel | |
-> 12: o2_setCharacterFacing -> 14: o2_moveCharacter -> 61: o2_loadZShapes -> 83: o2_setPathfinderFlag -> 90: o2_setSceneAnimPos -> 160: o2_updateTwoSceneAnims - Implemented dino riding sequence - Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches svn-id: r31183 | |||
2008-03-18 | - Implemented opcodes: | Johannes Schickel | |
-> 21: o2_backUpScreen -> 22: o2_restoreScreen -> 28: o2_addItemToInventory -> 50: o2_wipeDownMouseItem -> 67: o2_loadPalette384 -> 68: o2_setPalette384 -> 165: o2_disableTimer -> 166: o2_enableTimer -> 167: o2_setTimerCountdown - renamed some timer functions svn-id: r31182 | |||
2008-03-18 | Completed implementation of KyraEngine_v2::inputSceneChange. | Johannes Schickel | |
svn-id: r31178 | |||
2008-03-18 | Fixed input bug causing Zanthia not to move sometimes. | Johannes Schickel | |
svn-id: r31177 | |||
2008-03-18 | Fixed bug preventing movement. | Johannes Schickel | |
svn-id: r31172 | |||
2008-03-17 | Oops forgot to enable some code. | Johannes Schickel | |
svn-id: r31169 | |||
2008-03-17 | Implemented opcode 98: o2_setDeathHandlerFlag | Johannes Schickel | |
svn-id: r31168 | |||
2008-03-17 | Implemented opcodes: | Johannes Schickel | |
- 70: o2_backUpInventoryGfx - 71: o2_disableSceneAnim - 72: o2_enableSceneAnim - 73: o2_restoreInventoryGfx svn-id: r31167 | |||
2008-03-17 | remove unnecessary code duplication | Florian Kagerer | |
svn-id: r31163 | |||
2008-03-17 | Also allow '.' and Escape as keys for skipping sequences in HoF. | Johannes Schickel | |
svn-id: r31156 | |||
2008-03-17 | Implemented quick (via hotkeys) save/load suppot for HoF. | Johannes Schickel | |
svn-id: r31154 | |||
2008-03-17 | Fixed KyraEngine_v2::initSceneScreen | Johannes Schickel | |
svn-id: r31153 | |||
2008-03-17 | - implement debugger commands: gamespeed and pass_codes | Florian Kagerer | |
- implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152 | |||
2008-03-16 | - implemented skip flag handling in wsa related opcodes | Johannes Schickel | |
- implemented skip flag handling in o2_isVoicePlaying - fixed skip flag handling when making the cauldron appear. svn-id: r31149 | |||
2008-03-16 | fix typo | Florian Kagerer | |
svn-id: r31148 | |||
2008-03-16 | - implement zanthIdleChat() | Florian Kagerer | |
- bug fix for zanthRandomChat() svn-id: r31147 | |||
2008-03-16 | Reworked skipFlag handling. | Johannes Schickel | |
svn-id: r31143 | |||
2008-03-16 | - moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cpp | Johannes Schickel | |
- some more work in KyraEngine_v2::showIdleAnim svn-id: r31142 | |||
2008-03-16 | Moved KyraEngine_v2::setupOpcodeTable from kyra_v2.cpp to script_v2.cpp | Johannes Schickel | |
svn-id: r31141 |