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path: root/engines/kyra/kyra_v2.cpp
AgeCommit message (Collapse)Author
2008-04-23- Fixed possible memory leak.Johannes Schickel
- Corrected processNewShape implementation. svn-id: r31671
2008-04-20Fixed bad usage of functor objects.Johannes Schickel
svn-id: r31607
2008-04-19- reworked tim handlingJohannes Schickel
- moved tim interpreter to new class TIMInterpreter svn-id: r31569
2008-04-12Cleanup.Johannes Schickel
svn-id: r31495
2008-04-12- some refactoring for Kyra3Johannes Schickel
- removed unneeded map code in KyraEngine_v3 svn-id: r31488
2008-04-08- Set language to Common::UNK_LANG for multilanguage games (kyra2cd and ↵Johannes Schickel
kyra3) in detection code - Save language changes done in menu in HoF to the config file svn-id: r31454
2008-04-06Implemented support for Towns (and hopefully DOS floppy too) menus.Johannes Schickel
svn-id: r31438
2008-04-06Oops. that shouldn't have been reverted by last committ.Johannes Schickel
svn-id: r31433
2008-04-06svn-id: r31431Florian Kagerer
2008-04-06Fixed crash on startup when running japanese versions of Kyrandia.Johannes Schickel
svn-id: r31428
2008-04-06Fixed various bugs in GUI_v2::processButtonList.Johannes Schickel
This fixes bugs: - #1935827 "HoF: Buttons pressed state not available" - #1935219 "HoF: artefact after loading game" svn-id: r31422
2008-04-05- Changed quicksaves to use slots 990-998.Johannes Schickel
- Made slots 990-999 not writeable for savegames via menu. - Temporary save in HoF now uses slot 999. svn-id: r31400
2008-04-04Implemented game options menu.Johannes Schickel
svn-id: r31378
2008-04-04cleanupFlorian Kagerer
svn-id: r31374
2008-04-02Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour ↵Johannes Schickel
when Zanthia gets killed(?)". svn-id: r31360
2008-03-30Don't enter run loop when quit flag is set.Johannes Schickel
svn-id: r31337
2008-03-30- fixed savegame description loading in kyra1Johannes Schickel
- added Kyra2 load menu, currently just accessable from startup menu though svn-id: r31331
2008-03-28Changed HoF GUI code to use common GUI code now.Johannes Schickel
svn-id: r31295
2008-03-28Implemented command text fadeout.Johannes Schickel
svn-id: r31285
2008-03-28- Clear input queue after loading game via hotkeys.Johannes Schickel
- Fixed bug which caused the need for clicking twice to change pages in spellbook. svn-id: r31282
2008-03-28Implemented savegame loading via command line params -x/--save-slot.Johannes Schickel
svn-id: r31281
2008-03-28Properly set sfx flag when playing digital SFX.Johannes Schickel
svn-id: r31280
2008-03-28- some accuracy changes for KyraEngine_v2::snd_playSoundEffect()Florian Kagerer
- fix one more skip flag bug in the sequence player - fix SoundTowns_v2::voicePlay() svn-id: r31278
2008-03-27Implemented opcode 74: o2_setSceneAnimPos2.Johannes Schickel
svn-id: r31276
2008-03-26Prevents adding of events to input queue, which will not be processed anyway.Johannes Schickel
svn-id: r31258
2008-03-26- reworked skip flag handling in some places againJohannes Schickel
- hopefully fixed tons of warnings related to stackPosString svn-id: r31253
2008-03-26- fixed multiple voices playing at once (see bug #1926547 "HoF: Right mouse ↵Johannes Schickel
button messes up gameplay"). - fixed crash while uninitializing AdLib driver svn-id: r31252
2008-03-22Fix for bug #1922514 "HoF: palette artifacts when abom. snowman".Johannes Schickel
svn-id: r31220
2008-03-21- Implemented opcode 97: o2_isAnySoundPlayingJohannes Schickel
- reworked sound channel handling in HoF => fixed some voice related bugs svn-id: r31209
2008-03-20Add HoF CD demo.Travis Howell
svn-id: r31205
2008-03-20Enabled some cursor related commented out code.Johannes Schickel
svn-id: r31201
2008-03-18Implemented showing of credits after completing game.Johannes Schickel
svn-id: r31186
2008-03-18- Implemented opcodes:Johannes Schickel
-> 12: o2_setCharacterFacing -> 14: o2_moveCharacter -> 61: o2_loadZShapes -> 83: o2_setPathfinderFlag -> 90: o2_setSceneAnimPos -> 160: o2_updateTwoSceneAnims - Implemented dino riding sequence - Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches svn-id: r31183
2008-03-18- Implemented opcodes:Johannes Schickel
-> 21: o2_backUpScreen -> 22: o2_restoreScreen -> 28: o2_addItemToInventory -> 50: o2_wipeDownMouseItem -> 67: o2_loadPalette384 -> 68: o2_setPalette384 -> 165: o2_disableTimer -> 166: o2_enableTimer -> 167: o2_setTimerCountdown - renamed some timer functions svn-id: r31182
2008-03-18Completed implementation of KyraEngine_v2::inputSceneChange.Johannes Schickel
svn-id: r31178
2008-03-18Fixed input bug causing Zanthia not to move sometimes.Johannes Schickel
svn-id: r31177
2008-03-18Fixed bug preventing movement.Johannes Schickel
svn-id: r31172
2008-03-17Oops forgot to enable some code.Johannes Schickel
svn-id: r31169
2008-03-17Implemented opcode 98: o2_setDeathHandlerFlagJohannes Schickel
svn-id: r31168
2008-03-17Implemented opcodes:Johannes Schickel
- 70: o2_backUpInventoryGfx - 71: o2_disableSceneAnim - 72: o2_enableSceneAnim - 73: o2_restoreInventoryGfx svn-id: r31167
2008-03-17remove unnecessary code duplicationFlorian Kagerer
svn-id: r31163
2008-03-17Also allow '.' and Escape as keys for skipping sequences in HoF.Johannes Schickel
svn-id: r31156
2008-03-17Implemented quick (via hotkeys) save/load suppot for HoF.Johannes Schickel
svn-id: r31154
2008-03-17Fixed KyraEngine_v2::initSceneScreenJohannes Schickel
svn-id: r31153
2008-03-17- implement debugger commands: gamespeed and pass_codesFlorian Kagerer
- implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152
2008-03-16- implemented skip flag handling in wsa related opcodesJohannes Schickel
- implemented skip flag handling in o2_isVoicePlaying - fixed skip flag handling when making the cauldron appear. svn-id: r31149
2008-03-16fix typoFlorian Kagerer
svn-id: r31148
2008-03-16- implement zanthIdleChat()Florian Kagerer
- bug fix for zanthRandomChat() svn-id: r31147
2008-03-16Reworked skipFlag handling.Johannes Schickel
svn-id: r31143
2008-03-16- moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cppJohannes Schickel
- some more work in KyraEngine_v2::showIdleAnim svn-id: r31142