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path: root/engines/kyra/kyra_v2.cpp
AgeCommit message (Expand)Author
2008-04-26Fixed kyra screen initialization.Johannes Schickel
2008-04-26Call _screen->Init(). Fixes segfaults whenJonathan Gray
2008-04-23Cleanup.Johannes Schickel
2008-04-23- Implemented idle animation/talk handling in kyra3Johannes Schickel
2008-04-23- Fixed possible memory leak.Johannes Schickel
2008-04-20Fixed bad usage of functor objects.Johannes Schickel
2008-04-19- reworked tim handlingJohannes Schickel
2008-04-12Cleanup.Johannes Schickel
2008-04-12- some refactoring for Kyra3Johannes Schickel
2008-04-08- Set language to Common::UNK_LANG for multilanguage games (kyra2cd and kyra3...Johannes Schickel
2008-04-06Implemented support for Towns (and hopefully DOS floppy too) menus.Johannes Schickel
2008-04-06Oops. that shouldn't have been reverted by last committ.Johannes Schickel
2008-04-06svn-id: r31431Florian Kagerer
2008-04-06Fixed crash on startup when running japanese versions of Kyrandia.Johannes Schickel
2008-04-06Fixed various bugs in GUI_v2::processButtonList.Johannes Schickel
2008-04-05- Changed quicksaves to use slots 990-998.Johannes Schickel
2008-04-04Implemented game options menu.Johannes Schickel
2008-04-04cleanupFlorian Kagerer
2008-04-02Implemented death menu. This also fixes bug #1926892 "HoF: Odd behaviour when...Johannes Schickel
2008-03-30Don't enter run loop when quit flag is set.Johannes Schickel
2008-03-30- fixed savegame description loading in kyra1Johannes Schickel
2008-03-28Changed HoF GUI code to use common GUI code now.Johannes Schickel
2008-03-28Implemented command text fadeout.Johannes Schickel
2008-03-28- Clear input queue after loading game via hotkeys.Johannes Schickel
2008-03-28Implemented savegame loading via command line params -x/--save-slot.Johannes Schickel
2008-03-28Properly set sfx flag when playing digital SFX.Johannes Schickel
2008-03-28- some accuracy changes for KyraEngine_v2::snd_playSoundEffect()Florian Kagerer
2008-03-27Implemented opcode 74: o2_setSceneAnimPos2.Johannes Schickel
2008-03-26Prevents adding of events to input queue, which will not be processed anyway.Johannes Schickel
2008-03-26- reworked skip flag handling in some places againJohannes Schickel
2008-03-26- fixed multiple voices playing at once (see bug #1926547 "HoF: Right mouse b...Johannes Schickel
2008-03-22Fix for bug #1922514 "HoF: palette artifacts when abom. snowman".Johannes Schickel
2008-03-21- Implemented opcode 97: o2_isAnySoundPlayingJohannes Schickel
2008-03-20Add HoF CD demo.Travis Howell
2008-03-20Enabled some cursor related commented out code.Johannes Schickel
2008-03-18Implemented showing of credits after completing game.Johannes Schickel
2008-03-18- Implemented opcodes:Johannes Schickel
2008-03-18- Implemented opcodes:Johannes Schickel
2008-03-18Completed implementation of KyraEngine_v2::inputSceneChange.Johannes Schickel
2008-03-18Fixed input bug causing Zanthia not to move sometimes.Johannes Schickel
2008-03-18Fixed bug preventing movement.Johannes Schickel
2008-03-17Oops forgot to enable some code.Johannes Schickel
2008-03-17Implemented opcode 98: o2_setDeathHandlerFlagJohannes Schickel
2008-03-17Implemented opcodes:Johannes Schickel
2008-03-17remove unnecessary code duplicationFlorian Kagerer
2008-03-17Also allow '.' and Escape as keys for skipping sequences in HoF.Johannes Schickel
2008-03-17Implemented quick (via hotkeys) save/load suppot for HoF.Johannes Schickel
2008-03-17Fixed KyraEngine_v2::initSceneScreenJohannes Schickel
2008-03-17- implement debugger commands: gamespeed and pass_codesFlorian Kagerer
2008-03-16- implemented skip flag handling in wsa related opcodesJohannes Schickel