Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-28 | Changed HoF GUI code to use common GUI code now. | Johannes Schickel | |
svn-id: r31295 | |||
2008-03-28 | Implemented command text fadeout. | Johannes Schickel | |
svn-id: r31285 | |||
2008-03-28 | - Clear input queue after loading game via hotkeys. | Johannes Schickel | |
- Fixed bug which caused the need for clicking twice to change pages in spellbook. svn-id: r31282 | |||
2008-03-28 | Implemented savegame loading via command line params -x/--save-slot. | Johannes Schickel | |
svn-id: r31281 | |||
2008-03-28 | Properly set sfx flag when playing digital SFX. | Johannes Schickel | |
svn-id: r31280 | |||
2008-03-28 | - some accuracy changes for KyraEngine_v2::snd_playSoundEffect() | Florian Kagerer | |
- fix one more skip flag bug in the sequence player - fix SoundTowns_v2::voicePlay() svn-id: r31278 | |||
2008-03-27 | Implemented opcode 74: o2_setSceneAnimPos2. | Johannes Schickel | |
svn-id: r31276 | |||
2008-03-26 | Prevents adding of events to input queue, which will not be processed anyway. | Johannes Schickel | |
svn-id: r31258 | |||
2008-03-26 | - reworked skip flag handling in some places again | Johannes Schickel | |
- hopefully fixed tons of warnings related to stackPosString svn-id: r31253 | |||
2008-03-26 | - fixed multiple voices playing at once (see bug #1926547 "HoF: Right mouse ↵ | Johannes Schickel | |
button messes up gameplay"). - fixed crash while uninitializing AdLib driver svn-id: r31252 | |||
2008-03-22 | Fix for bug #1922514 "HoF: palette artifacts when abom. snowman". | Johannes Schickel | |
svn-id: r31220 | |||
2008-03-21 | - Implemented opcode 97: o2_isAnySoundPlaying | Johannes Schickel | |
- reworked sound channel handling in HoF => fixed some voice related bugs svn-id: r31209 | |||
2008-03-20 | Add HoF CD demo. | Travis Howell | |
svn-id: r31205 | |||
2008-03-20 | Enabled some cursor related commented out code. | Johannes Schickel | |
svn-id: r31201 | |||
2008-03-18 | Implemented showing of credits after completing game. | Johannes Schickel | |
svn-id: r31186 | |||
2008-03-18 | - Implemented opcodes: | Johannes Schickel | |
-> 12: o2_setCharacterFacing -> 14: o2_moveCharacter -> 61: o2_loadZShapes -> 83: o2_setPathfinderFlag -> 90: o2_setSceneAnimPos -> 160: o2_updateTwoSceneAnims - Implemented dino riding sequence - Fixed bug in KyraEngine_v2::initSceneScreen which caused some gfx glitches svn-id: r31183 | |||
2008-03-18 | - Implemented opcodes: | Johannes Schickel | |
-> 21: o2_backUpScreen -> 22: o2_restoreScreen -> 28: o2_addItemToInventory -> 50: o2_wipeDownMouseItem -> 67: o2_loadPalette384 -> 68: o2_setPalette384 -> 165: o2_disableTimer -> 166: o2_enableTimer -> 167: o2_setTimerCountdown - renamed some timer functions svn-id: r31182 | |||
2008-03-18 | Completed implementation of KyraEngine_v2::inputSceneChange. | Johannes Schickel | |
svn-id: r31178 | |||
2008-03-18 | Fixed input bug causing Zanthia not to move sometimes. | Johannes Schickel | |
svn-id: r31177 | |||
2008-03-18 | Fixed bug preventing movement. | Johannes Schickel | |
svn-id: r31172 | |||
2008-03-17 | Oops forgot to enable some code. | Johannes Schickel | |
svn-id: r31169 | |||
2008-03-17 | Implemented opcode 98: o2_setDeathHandlerFlag | Johannes Schickel | |
svn-id: r31168 | |||
2008-03-17 | Implemented opcodes: | Johannes Schickel | |
- 70: o2_backUpInventoryGfx - 71: o2_disableSceneAnim - 72: o2_enableSceneAnim - 73: o2_restoreInventoryGfx svn-id: r31167 | |||
2008-03-17 | remove unnecessary code duplication | Florian Kagerer | |
svn-id: r31163 | |||
2008-03-17 | Also allow '.' and Escape as keys for skipping sequences in HoF. | Johannes Schickel | |
svn-id: r31156 | |||
2008-03-17 | Implemented quick (via hotkeys) save/load suppot for HoF. | Johannes Schickel | |
svn-id: r31154 | |||
2008-03-17 | Fixed KyraEngine_v2::initSceneScreen | Johannes Schickel | |
svn-id: r31153 | |||
2008-03-17 | - implement debugger commands: gamespeed and pass_codes | Florian Kagerer | |
- implement opcode 151: meanWhileScene() - fix dragon flight scene: this is still totally messed up, but at least the screen doesn't stay blank any more svn-id: r31152 | |||
2008-03-16 | - implemented skip flag handling in wsa related opcodes | Johannes Schickel | |
- implemented skip flag handling in o2_isVoicePlaying - fixed skip flag handling when making the cauldron appear. svn-id: r31149 | |||
2008-03-16 | fix typo | Florian Kagerer | |
svn-id: r31148 | |||
2008-03-16 | - implement zanthIdleChat() | Florian Kagerer | |
- bug fix for zanthRandomChat() svn-id: r31147 | |||
2008-03-16 | Reworked skipFlag handling. | Johannes Schickel | |
svn-id: r31143 | |||
2008-03-16 | - moved KyraEngine_v1::setupOpcodeTable from kyra_v1.cpp to kyra_v2.cpp | Johannes Schickel | |
- some more work in KyraEngine_v2::showIdleAnim svn-id: r31142 | |||
2008-03-16 | Moved KyraEngine_v2::setupOpcodeTable from kyra_v2.cpp to script_v2.cpp | Johannes Schickel | |
svn-id: r31141 | |||
2008-03-16 | Implemented opcode 30: o2_addItemToCurScene | Johannes Schickel | |
svn-id: r31140 | |||
2008-03-16 | - Impelemented opcode 155: o2_stopSceneAnimation | Johannes Schickel | |
- fixed crash while switching chapters svn-id: r31139 | |||
2008-03-16 | - add opcode 146 - resetInputColorCode() | Florian Kagerer | |
- add updateWaterFlasks() - some fixes for mouse pointer positioning in sjis mode - bug fix for tim player svn-id: r31136 | |||
2008-03-15 | - cleanup | Johannes Schickel | |
- enabled some chat related code in KyraEngine_v2::runLoop and KyraEngine_v2::handleInputUnkSub svn-id: r31134 | |||
2008-03-15 | Implemented opcodes: | Johannes Schickel | |
- 27: o2_displayWsaSequence - 99: o2_setDrawNoShapeFlag - 129: o2_chapterChange - 159: o2_processPaletteIndex svn-id: r31133 | |||
2008-03-15 | - some more opcodes for wsa and tim sequences | Florian Kagerer | |
- adding some code to inputSceneChange svn-id: r31132 | |||
2008-03-15 | Implemented opcodes: | Johannes Schickel | |
- 36: o2_removeItemFromInventory - 64: o2_disableAnimObject - 65: o2_enableAnimObject - 101: o2_showLetter - 115: o2_setSceneAnimPosAndUpdate svn-id: r31131 | |||
2008-03-15 | - implement opcode 127 (entering the color code for the skull in the rat ↵ | Florian Kagerer | |
cave now works) - minor bug fix for mouse cursor (which sometimes would show when it shouldn't) svn-id: r31129 | |||
2008-03-15 | Fixed another valgrind warning. | Johannes Schickel | |
svn-id: r31128 | |||
2008-03-15 | Fixed some valgrind warnings. | Johannes Schickel | |
svn-id: r31127 | |||
2008-03-15 | Implement opcodes: | Johannes Schickel | |
- 7: o2_getCharacterScene - 54: o2_delaySecs - 103: o2_fillRect svn-id: r31125 | |||
2008-03-15 | animations for inventory items and mouse pointers | Florian Kagerer | |
svn-id: r31122 | |||
2008-03-09 | Added missing line and renamed a variable to fix warnings. | Torbjörn Andersson | |
svn-id: r31090 | |||
2008-03-09 | - fixed little glitch when putting items in cauldron | Johannes Schickel | |
- implemented listing of items in cauldron svn-id: r31088 | |||
2008-03-09 | - implemented cauldron handling for HoF (needs some more testing though) | Johannes Schickel | |
- fixed bug in updateCharFacing - added 'give' command to HoF debugger, which allows setting the hand item to a specified item svn-id: r31087 | |||
2008-03-09 | Implemented spellbook in HoF. | Johannes Schickel | |
svn-id: r31084 |